Posted on 2008 under Runescape guide |
27
Aug
Runescape
-I’ve tried the new mini-game “barbarian assault” myself. After I trained my “assault” levels up quite a bit in there, I realized that this new game is totally pointless. No xp, and most of the rewards are just a bunch of low leveled items…
Overall just another try-it-and-forget-it waste of time game. They could of made this mini-game great….
Feels like Jagex is running out of idea’s. They seem to have no clue and refuse to do what players ask, even though they still run surveys claiming that they want to know what we want.
oh and don’t get me started on that new high level quest “contact”, A level 60 combat could do it. What high level SKILL requirements are there? None. So Jagex is still ignoring what their players ask for.
But then I suppose all those lower level players would be crying cause they couldn’t wear their quest capes anymore. Gee, I thought quest capes were supposed to be a big achievement, not a mid level achievement cape.
I’ve switched over to the Blaze client since I’ve had to wait for the Swiftswitch update. It’s been over 2 weeks since the Jagex rule change. Strider must be having problems because he’s had plenty of time to update his client. I’ve found a few features I prefer, so I may stay with Blaze. We’ll see.
hier leer je hoe je runescape moet spelen.
1. ga naar www.runescape.com en klik op Create A Free Account (new user)
2. vul je leeftijd in
3. vul een runescape naam in (kan je niet meer verandere dus bedenk een mooie)
4. als er staat: “Sorry, that username is no longer available” moet je een andere kiezen op 1 uit de rij.
Als je een nieuwe wilt type je een nieuwe naam in het balkje en klik je op: “Check availability”
als je er 1 uit de rij wilt moet je op het rondje ervoor kliken welke je mooi vindt en ook op
“Check availability” klikken
5. dan krijg je een lang stuk tekst scroll naar beneden en klik op: “I Agree”
6. dan moet je een wachtwoord bedenken. Bedenk er wel 1 met veel letters en cijfers bijvoorbeeld: 1ams0g00d4lif3.
Klik ook I agree with the terms and conditions: aan. Als die al aangeklikt is hoef je er niks mee te doen.
7. nu kan je op Play Runescape (existing user) klikken om te spelen.
8. als je een snelle computer het kan je op High detail klikken als je een langzamere computer hebt moet je op
Low detail klikken.
9. nu kan je een world (wereld) kiezen. Kies er 1 met een zilvere ster die met de goude str is alleen voor members.
Nu vraag je je af “Wat zijn members??” nou dat leg ik ook wel uit in deze site maar niet nu.
10. Nu is het spel zich aan het laden…
11. type je username (naam van je runescape account) en je password (wachtwoord) in.
12. En nu kan je spelen !!!! veel plezier
Posted on 2008 under RuneScape, Runescape guide |
27
Aug
The Mage Arena Dungeon may be small, but it is used a lot due to the fact that it is the only Bank in the Wilderness. It can be accessed by pulling the lever in level 55 Wilderness. The arena is also the setting for the Mage Arena Mini-Game.
Quick Links
Getting There
A Map of the Dungeon
Inside the Dungeon
Inhabitants
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Getting There
The Mage Arena entrance is found in level 55 Wilderness, a short distance past the gate separating Freeplay and Members Wilderness. You can either walk the entire way (not recommended), or pull the lever in the house in the northwest part of East Ardougne to be teleported to level 51 Wilderness. You’ll find yourself to the east of the arena.
Now just pull the lever inside of the house near the northern wall of the arena to be teleported to the dungeon!
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Map of the Dungeon
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Inside the Dungeon
There are two rooms in the dungeon the first one has the Bank and a Rune Shop in. While in the second room you can buy the God Staves and get the God Capes.
Bank Room
This is where you appear when you pull the lever in the Wilderness. There is a Rune Shop that will stock a small number of all the main Runes used in combat for low prices, a Bank and you can start the Mage Arena Mini-Game in this room too.
Rune Shop
To access the shop you must talk to Lundail or chose to Trade with him. The Shop is quite often out of Runes, but when there are Runes in stock they are cheap. The Elemental Runes never cost more than 4gp.
Lundail’s Arena-side Rune Shop
Picture Item Price
Fire Rune 17gp
Water Rune 17gp
Air Rune 17gp
Earth Rune 17gp
Mind Rune 17gp
Body Rune 16gp
Nature Rune 372gp
Chaos Rune 140gp
Law Rune 378gp
Cosmic Rune 232gp
Death Rune 310gp
The Bank
By talking to Gundai you can access your Bank and get out your equipment for whatever you are doing. Many clans and PKers use this Bank to re-stock on Food and Runes. It is also a popular place for Clans to group before and after trips.
When you talk to Gundai you will have three options:
Kolodion
You can talk to Kolodion to to start the Mage Arena Mini-Game and once you have killed him in all 5 forms he will tell you how to cast the spells outside the Arena.
Other Rooms
You can only access the other room once you have killed Kolodion in all 5 forms, but once inside you can get the God Staves and Capes.
Statues:
At the far North of the room are statues representing each of the main Gods - Saradomin, Guthix and Zamorak.
When you Pray at one of the altars, the cape of that god will appear in a puff of smoke.
If you try to pick up a Cape when you already have one you will get this message.
Staff Shop:
By talking to the Chamber Guardian he will tell you about the Charge Spell and you can access his shop to buy the God Staves. He will give you your first Staff for free, but after that they will cost 80,000gp each.
Saradomin -
Zamorak -
Guthix -
Getting From 1 Room to Another
There is a Sparkling Pool in both rooms in the Dungeon and by stepping in it you will go into the other room.
When you select to step into the pool a message will come up in your chat screen and if you click away from the screen when you can see this message you won’t step into the pool.
When you do step into the pool you will disappear and water splashes will come up.
Leaving
To leave the dungeon you can either teleport out or pull the lever and appear back in level 55 Wilderness.
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Inhabitants
Chamber Guardian
Gundai
Kolodion
Lundail
Posted on 2008 under RuneScape, Runescape guide |
27
Aug
Beneath the stagnant swamps of Lumbridge are hidden caverns waiting to be explored. Just before the entrance of the dungeon is a Candle Seller who will sell you candles for 1,000 gp each.
Quick Links
Getting There
A Map of the Dungeon
Inside the Dungeon
Inhabitants
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Getting There
Use a rope with the Dark Hole to enter the caves (note you only need to use a rope with it once). If you wish to navigate the cave you will need a lightsource. The better the lightsource the more light it gives off and the less likely it will ignite the swamp gas. The swamp gas, if ignited, can explode and cause your character a lot of recurring damage which may even kill you.
Sources of Light
Candle: Candles are the worst form of light. They easily ignite the swamp gas and provide little light. You will need level 1 firemaking to light a candle.
Candle Lantern: Candle Lanterns are a step up from the basic candle. They provide a little more light and are less likely to ignite the swamp gas. Candle Lanterns require level 4 firemaking to light.
Oil Lamp: Oil lamps are an average form of the light. They are brighter than Candle Lanterns, but the open flame makes them more vulnerable to the swamp gas. Level 12 firemaking is needed to light this lamp.
Oil Lantern: Oil Lanterns are brighter than Oil Lamps and are less likely to cause an explosion. You will need level 26 firemaking to like these.
Bullseye Lantern: Bullseye Lanterns are the best type available. The light up the entire cave and very rarely, if ever, cause swamp gas explosions. 49 Firemaking is required to light these lanterns.
For more information on making lanterns, please visit our Crafting Guide.
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Map of the Dungeon
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Inside the Dungeon
Tears of Guthix
The Tears of Guthix mini-game is the main reason many people visit the Lumbridge Swamp Caves. It can be played once a week and provides experience in your lowest skill. For more information about this mini-game, please see the Tears of Guthix Mini-Game guide.
Fishing Spots
The cave also has several places to fish with a small net or fishing rod. All bait fish and small net fish can be caught here.
Dorgeshuun Mines
The Dorgeshuun mines are accessible after completing the Lost Tribe Quest. There are nine iron rocks and 12 silver rocks here. You can also sell your ores to Mistag for 13 gp each iron ore and 60 gp each silver ore.
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Inhabitants
Wall Beasts
Wall Beasts will probably be the first creature you encounter. Wear your Spiny Helmet at all times because without it the Wall Beasts can inflict up to 13 damage on you. You need 35 slayer to kill them.
Cave Bugs
Cave bugs are one of the most abundant critters in the cave. They are weak yet still require 7 slayer to kill.
Cave Slime
These gelatinous blobs of slime are found through out the cavern and require 17 slayer to kill. Remember to bring Antipoison potions if you are going to kill them. Their potent poison can hit up to 8.
Cave Crawlers
Cave crawlers crawl around the cave and only people with 10 slayer can kill them. Like Cave Slime these creatures are also very poisonous, so bring lots of Antipoison.
Rock Slugs
Rock slugs have really hard-shells. You need 20 slayer and some bags of Rock Salt to finish them off.
Big Frogs
Big frogs hop around many parts of the cave. They drop big frog legs, a popular Gnome delicacy.
Giant Frogs
Several Giant frogs make their home in the Lumbridge Swamp Caves. They are level 99 and fairly strong. Occasionally they drop Giant frog legs which can “feed a Gnome family for a week.”
Light Creatures
In the deepest and darkest regions of the cave the mysterious light creatures thrive. They can not be killed and will ferry you to the other side of the chasm if you shine a lantern with a sapphire lense at them.
Cave Goblins
The docile Cave Goblins are afraid of outsiders and don’t put up much of a fight. They will be more willing to talk to you once you’ve done the Lost Tribe quest.
Kazgar
Kazgar is found just outside the Lumbridge Castle cellar and will lead you to the Dorgeshuun mines after you have completed the Lost Tribe quest.
Mistag
Mistag is a friendly, one-armed Cave Goblin. He will buy ores off you, teach you some goblin history, and lead you back to the Lumbridge Castle cellar.
Cave Goblin Guards
The Cave Goblin guards protect the Cave Goblins from outsiders. They are fairly weak and drop bone spears and clubs.
Cave Goblin Miners
Cave Goblin miners mine the iron and silver rocks in the Dorgeshuun mines. They don’t like combat and can drop Mining Helmets when killed.
Juna
Juna is the guardian of the Tears of Guthix and is the snake that you must talk to to start the Tears of Guthix quest.
Posted on 2008 under RuneScape, Runescape GP |
27
Aug
Lava maze dungeon is a small dungeon near underneath the lava maze in the wilderness. Unlike the maze itself, the dungeon is not accessible by free players; only members can go down the ladders. The dungeon is separated into two sections separated by a river of lava (two ladders going down). One side has a lever to go to the King Black Dragon (KBD) and is often used by pkers. The other side has a few interesting things too such as a rune rock and a couple black dragons. That section is not frequented much.
Quick Links
A Map of the Dungeon
The Main Dungeon
Eastern Dungeon Section
Training in the Lava Maze Dungeon
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Map of the Dungeon
——————————————————————————–
The Main Dungeon
This section of the dungeon, is the biggest. It contains a rune rock, some greater demons and a few black dragons! However, you will have to run past Black Knights, Scorpions, Hill Giants and Lesser Demons through the lava maze to get there!
(1) The Entrance Ladder
You have just entered the Lava Maze dungeon! All around you is orange-hot lava bubbling away. The lava is just like water; you can’t walk in it. You’re going to have to stay on land… There aren’t any monsters yet so there’s nothing to worry about.
(2) The Greater Demons
These guys are pretty scary: they’re huge. They’re level 92 and the place isn’t multi-combat so people can train here if they want. Just watch out for other people there. It is also possible to fight them with a halberd or range them with a bow and arrows. Look at the pictures below to see how to do it.
Ranging:
Watch out though because sometimes they can get through the little passage and attack you. If this happens just run back to the ladder and wait till he goes back to his usual spot.
Halberding:
(3) The Poison Spiders
Watch out for these guys, because they poison quite badly. They come after the greater demons so if you are fighting them, then you won’t encounter them. However, if you are going against the black dragons, you will have to run through them.
(4) The Runite Rock
Finally, the only non-dangerous thing in the dungeon: the runite rock! Or is it? It is not very good to mine the rune here because there are spiders on one side and black dragons on the other! There isn’t much point of this rock in the middle of hell…
(5) The Black Dragons
These level 224 black dragons are by far the most unfriendly things in the dungeon. Even though, they are the most killed things in the dungeon. They drop dragon-hide and dragon bones, both very good and worth a lot. You can melee them up close, but they do a lot of damage so this is NOT recommended. Luckily there is a perfect way to kill them with range or halberd: behind the runite rock! Look at the picture below:
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Eastern Dungeon Section
This part of the dungeon has a lot more visitors than the other part, even though it is a lot smaller than the other section. All it has is 5 spiders and a lever! To get to this to the ladder, you have to open a gate, and run a past 4 lesser demons.
(1) Another Entrance Ladder
The second entrance of the dungeon is situated here. You will arrive in the middle of 4 of those spiders and they will attack you momentarily. Once you go down the ladder, get to the lever as quick as possible so that you don’t get attacked by the spiders.
Lever to the King Black Dragon Lair
The lever is placed just south of the ladder on the wall. Thousands of players pull this lever to go the King Black Dragon’s Lair. You will have to adjust the screen to pull the lever, and you cannot pull it at the same time as other players. Beware, because as soon as you pull it, you enter the lair of the King Black Dragon (KBD). In there, not only is there the dreaded level 276 King Black Dragon, but pkers, so watch your step!
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Training in the Lava Maze Dungeon
The lava maze dungeon isn’t the best place to train but there aren’t many others so it’s not bad. The only way to train in there is fighting. Read on to find out what you should wear.
Melee Equipment
Firstly, you will need to be a high level to train here. Good armor (rune or better) is required so that you do not lose too much health. A good weapon is also required in case a PKer arrives. Try to wear 3 items. I suggest wearing weapon, legs and body. If you are going to fight the dragons, then you must bring a anti-dragon shield. You may want to bring boots of lightness and/or spotted or spottier cape to be able to run longer. Do not bring teleportation item is required since you cannot teleport after level 20 wilderness.
Here is an example of what warriors should wear wear:
Posted on 2008 under RuneScape |
24
Aug
The Elemental Workshop Dungeon is usually only used during the Elemental Workshop I and II quests, but it is also a good place for Herbologists to collect Herbs and Vials.
Quick Links
Getting There
A Map of the Dungeon
Inside the Dungeon
Inhabitants
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Getting There
The Elemental Workshop Dungeon is located underneath Seers’ Village.
The building next to the bank (in yellow) on the map is where you can find the entrance to the workshop. At the northern end of the building, you’ll find a cracked wall, and to enter you must use a Battered Key with the Odd looking Wall. You can also use a Steel Key Ring with the Wall as long as the Battered Key is on the ring.
Hint: If you don’t have a Battered Key, you can search the bookcase in the building to the south (in magenta) for a book. Use a knife with it to get the Battered Key.
Once through the Wall you must climb down the stairs.
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Map of the Dungeon
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Inside the Dungeon
Down the stairs you will appear in the center room of the Dungeon. There isn’t really much to do here because everything is in one of the other four rooms.
West Room
In the West room there are Elemental Rocks and Earth Elementals. Elemental Ore is used to make an Elemental Shield.
North Room
The North room has the Water Wheel in it. It is also home to the Water Elementals which always drop a Water filled Vial when they die.
East Room
In the East room are the Bellows. These are fixed during the quest and you can pump then for fun when ever you like just like you can spin the Water Wheel at free will. There are also Air Elementals in this room.
South Room
The South room is the home of the Fire Elementals. There is also the furnace that you smelt your Elemental Bar in this room.
Leaving
To leave just climb up the ladder you used to enter and go through the Wall. No Key is required to leave, just to enter.
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Inhabitants
This Dungeon is packed with monsters and they are all either level 34 or 35.
Earth Elemental
Earth Elementals are in the West room and always drop a Rock.
Water Elementals
Water Elementals are in the North room and always drop Water Filled Vials.
Air Elementals
Air Elementals can be found in the East room and don’t have a 100% drop.
Fire Elementals
Fire Elementals can be found in the South room and always drop ashes.
Posted on 2008 under Uncategorized |
24
Aug
The Dwarven Tunnel is just a little shortcut from Catherby to Taverley, or vice versa. You must have completed the Fishing Contest quest (very easy) to use it. Using this tunnel saves time, because you don’t have to go on the long and confusing White Wolf Mountain.
Quick Links
Getting There
A Map of the Dungeon
Inside the Dungeon
Inhabitants
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Getting There
One entrance is just north of Catherby, and the other entrance is south-west of the Heroes’ Guild.
When you are at either of the two entrances, climb down the stairs and then you will end up in a tunnel.
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Map of the Dungeon
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Inside the Dungeon
There is a bar in the east part of the tunnel, and lots of dwarves. Khorvak, a dwarven engineer invites you to have a dwarven stout.
There are a total of 3 respawns on the tables in the bar. A dwarven stout adds +1 to your mining and smithing level.
Just to the east of the bar, we have mine cart rides! Speak to the Cart Conductor, and you can buy a ticket to Keldagrim for 100gp, or 75gp if you are wearing a Ring Of Charos (a). This cart is used in the Giant Dwarf Quest, and you can only ride it after you start that quest. You can also see the mine cart in the dwarven mines.
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Inhabitants
Dwarves - Level 20
Khorvak, a dwarven engineer
Posted on 2008 under RuneScape |
24
Aug
Damis’ Lair is normally only visited during the Desert Treasure Quest to kill Damis, but when you explore this Dungeon you will find that it is a good place to use up some spare Prayer Potions and get some reasonable xp.
Quick Links
Getting There
A Map of the Dungeon
Inside the Dungeon
Inhabitants
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Getting There
The Entrance to this Dungeon is just west of the Fishing Guild in a Picnic Area. To see the ladder that you climb down to enter you must be wearing a Ring of Visibility (obtained during the Desert Treasure Quest).
What to Bring
If you are just going into the Dungeon for fun, not for Desert Treasure then there are some things that you should bring.
Equipment:
Full Initiate Armour - Prayer Bonus
Ring of Visibility - Without this you can’t get into the Dungeon
Poisoned Dagger - Poison the monsters so they die a painful death
Boots of Lightness - Lowers weight carried
God Book - Prayer Bonus
Inventory:
Runes - To teleport out
Prayer Potions - The only way you are going to survive for very long
Food - Incase you make a mistake and run out of Prayer
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Map of the Dungeon
——————————————————————————–
Inside the Dungeon
This Dungeon is packed with level 80 Giant Skeletons and is also home to level 63 Shadow Hounds. When you enter the Dungeon you will appear in the South-West corner and there will be Giant Skeletons scattered around quite a distance apart. The whole of this half of the Dungeon is Single-Combat so you can only get attacked by one Skeleton at a time.
The scenery is the same for the whole of this half of the Dungeon, but when you enter the other half of the dungeon you may feel that you are in another dimension getting hit by monsters constantly.
It is packed to the brim with Giant Skeletons and Shadow Hounds. There are also some level 3 Giant Rats in the South-East corner of the Dungeon for those who have already bitten off all of their finger nails. Only a small proportion of this half is Single-Combat so Protect from Melee is recommended.
Damis’ Room
The room that you fight Damis in is a Multi-Combat Zone. It is packed with Giant Skeletons and Shadow Hounds with more in the North than the South. If you run around in the North half of the room for about 10 seconds then you will have quite a lot of monsters attacking you at once.
If you stay in the room for about 15 minutes then the monsters will stop attacking you, but if you go to the very South of the room or leave the room you will get attacked on first sight. It is recommended in this room to have Protect from Melee Prayer on at all times.
Leaving
There are two ways to leave. The first and recommended way is to teleport out. The second way is to climb the tall ladder that you climbed down to enter.
Posted on 2008 under RuneScape |
24
Aug
Brimhaven Dungeon is a large cavern located below the tropical city of Brimhaven, which can be found on Karamja Island. There are a number of strong monsters inside, so it is highly advised that you bring armor and food with with you when training.
Quick Links
What to Bring
Getting There
A Map of the Dungeon
Inside the Dungeon
Inhabitants
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What to Bring
Required Equipment
Armor - Initiate, Proselyte or Monk Robes since this armour gives a prayer bonus and it’s not very valuable.
Weapon - Dragon Scimitar, Barrows weapon, or an Abyssal Whip.
Food - Lobsters or Sharks
905gp - 30gp for the boat ride and 875gp to enter the dungeon. You may need more if you’re taking a Charter Ship.
Teleportation Method - Runes, Glory Amulet, Ectophial, etc.
Woodcutting Axe
Prayer Potions
If Slaying Dragons
Anti Dragonfire Shield
Anti Dragonfire Potion - used with the Anti Dragonfire Shield; optional, but helpful for lower levels.
Extra Prayer Potions
Helpful Stats:
A high woodcutting level
A high combat level
34+ Agility will get you through all the agility obstacles
22+ Agility gets you over the log balance
12+ Agility will get you across the stepping stones
43+ Prayer
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Getting There
The colors indicate what routes there are to Brimhaven Dungeon.
The prices are as follows:
Port Sarim: 30gp
Charter: Read the Charter Ships Guide for information.
East Ardougne: 30gp
How to Get In:
This is the entrance to the dungeon , along with some gold rocks, but this is the bad news…
So select the Pay option and click continue to pay him 875Gp.
Now that you have paid Saniboch the entrance fee, you should be able to walk into the Dungeon.
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Map of the Dungeon
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Inside the Dungeon
Once your inside, there is a big variety of rare monsters to train on, such as Fire Giants and Metal Dragons. Occasionally, you will find some vines that will block your pathway. Luckily, if you use a good woodcutting axe, the vines will take no more than three seconds to cut.
Your going to need the objects specified at the beginning of this guide. Also there are some pictures of the dragons below. If you want an in depth guide to dragon hunting this isn’t for you, this is just some basics, here are some in depth guides.
Dragon Hunting
Metal Dragon Hunting
Some General Requirements Are:
- Baby Red Dragons - 60+ Combat
- Bronze Dragons - 65+ Combat
- Red Dragons - 70+ Combat
- Iron Dragons - 75 + Combat
- Steel Dragons - 90+ Combat
Note: All of these require 43 Prayer.
Now you know the requirements you should be ready.
All of the dragons require 43 prayer & An Anti Dragonfire resistant with the exception of the Baby Red Dragon which doesn’t need either. But training on Baby Red’s isn’t advised. If your after Baby Dragon Bones kill Baby Green’s or if you don’t like the wilderness, Baby Blue’s.
Also, both types of Red Dragons are the only dragons accessible without having to go past level 172 Black Demons It seems like a lot but the can’t touch you with prayer.
Most people who come to Brimhaven Dungeon come for the 3 prestigious creatures: the Metal Dragons! If you read the above passage you should know you have to go past level 172 Black Demons but as said before, they can’t touch you with prayer.
Once you’re at the Black Demons, there will be Iron and Steel Dragons to the south, Bronze Dragons to the East, and Red and Baby Red Dragons to the north.
Mage is recommended for killing these dragons but melee works fine, however range is strongly not recommended.
If you’re low on Prayer Potions and are out of or low on food, Run or Teleport immediately!
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Inhabitants
Moss Giant - Level 42 - 60 Hits
Wild Dog - Level 63 - 56 Hits
Baby Red Dragon - Level 65 - 67 Hits
Fire Giant - Level 86 - 111 Hits
Greater Demon - Level 92 - 87 Hits
Bronze Dragon - Level 131 - 125 Hits
Red Dragon Level - Level 152 - 145 Hits
Black Demon - Level 172 - 157 Hits
Iron Dragon - Level 189 - 173 Hits
Steel Dragon - Level 246 - 220 Hits
Saniboch - Pay him to enter the dungeon.
Posted on 2008 under Runescape Skills, Runescape guide |
24
Aug
Level 1-35
Level 1 is the starting point for all great woodcutters. At this level, you can cut normal and evergreen trees. Members can use the regular logs they obtain from such trees, to fletch arrow shafts. A good spot to train for non-members is by draynor manor with the forest of dead trees. At level 15, you can chop oak trees. However, these can be a little slow, so if you stay around the same general area of Draynor woods, you can interchange between regular trees and oaks. At level 25, you should now be able to chop oaks fast enough; continue chopping in the forest just east of Draynor. At level 30, you can chop willows, but continue with oaks until around level 35 - allowing you to chop willows faster. Members should consider training in McGrubor’s Woods, as it is not crowded and the trees are more spread out.
Level 36-60
From level 36, you should be able to chop willows fast enough. For Free players, the best place to chop and bank your willows is Draynor Village, just south of the bank. For Members, you can go past the willows outside the Barbarian Assault mini game, as there are eight willow trees, accompanied by a deposit box just inside the mini game. Willow logs can be a very good money-maker for lower levels, making up to 25k per hour. Other good spots include South of Rimmington, West of Port Sarim, East of Port Sarim, and beside the Champions’ Guild. Unfortunately these spots are second-rate, due to the fact that there are no nearby banks. However, if you are dropping or burning your logs as you go, these places are never crowded, so are far better than Draynor. For members, there are also large amounts of willow trees located by the Lady of the Lake, in Taverley. Once again, there is no bank handy for banking logs, so this spot is better for people burning or dropping their logs.
Members can also cut maple trees at level 45. Maples don’t give quite as good experience as willows, but if you are cutting for money, fletching or firemaking, then these will give a bonus over willows in that they give more experience when fletched or burned, and sell for more. Members can make use of the massive maple tree plantation north of Seers Village, or the smaller grove just above the Seers’ Village Bank. There are also several trees scattered elsewhere around Seers’ Village, if you don’t mind running around a bit. Barbarian Outpost has four willow trees, and a deposit box for banking them. They are quiet, but the lack of a proper bank may put some people off.
Free players: Willows are the best experience for free players, even at higher levels.
Members: You can continue with willows past level until yews or you can swap over to Maple Trees, in Seers Village, and outside Sinclair Mansion. If you are only chopping for Woodcutting experience, willows give the best experience until, like Free players, you can chop yews quickly. Use a Games Necklace to quickly teleport to the Barbarian Assault mini game.
Level 60-75
At level 60, you can now chop yew trees. Trying to do so at this level, though, is utterly pointless. The only reason you would even bother is if you are after money; however, yew logs only make around 30k-45k an hour at level 60, so it’s really not worth it. There are four locations where free players can chop yews easily. These four free world locations are Edgeville, North of Varrock Castle, South of Falador and North-East of Rimmington (this image is not detailed below) as detailed in the image below. These are also less-crowded, but more out-of-the-way locations; North-East of Port Sarim, East of Draynor Village, East of Varrock, and in Lumbridge Churchyard.
Members have a few more options for chopping yews, namely the very popular grove of trees at Catherby, and the three churchyard trees in Seers’ Village, as shown in the image below. There are some other less-crowded spots as well, including several Yew trees in the Tree Gnome Stronghold and Zanaris, as well as a large number in the Piscatoris hunting area.
Perhaps one of the better options, Yew trees are present in the Gnome Stronghold, underneath the central bank. There are a total of 3 Yew trees; on top of that, there is a Farming spot where Trees may be planted. With a Farming level of 60, a player may plant a Yew tree at this spot, allowing them to chop 4 Yew trees. The main advantage is that it is extremely close to a bank; the bank is literally on top of the trees.
After completing the quest Rocking Out, you can use your locker in Rimmington to deposit the yew logs you cut.Free players: If you are only after money, you can begin chopping yews. Otherwise, stick with willows if you are after experience. At level 70, woodcutting yews picks up a bit, although not enough to outrun willows in the experience per hour department.
Members: Once again, if you are only after money, you can start chopping yews now. However, it’s advisable to continue to train on willows, or maples, until at least level 75, which is the earliest time where you can chop yews easily. A good place to cut willows or maples is north of the Seers bank or outside the Barbarian Outpost.
Level 76-99
You are an expert at woodcutting at this point. You can chop every log in the game, and you can do it well. You should know the best places to chop whatever it is you are after, but we’ll cover some good magic tree locations all-the-same.
At level 75, members can chop magic trees. However, if you are after experience, stay with willows. Even at level 80, magic trees are very slow. The magic tree areas are often crowded, so you also have to put up with that if you decide to chop magic trees for money. You would be better off chopping yews until at least level 85 before you begin trying to chop magic trees. The best places to cut magic trees are south-west of Lletya, south-west of Seers Village (near the Rangers’ Guild), outside Thormac the Sorcerer’s Tower, and at the Mage training area.
Free players: The best trees free players can chop are yews, and the best locations for yews are outlined in the previous section.
Members: Stick with yews until at least level 85, which is the earliest chopping magic trees becomes a speedy option. Even then they are not ‘fast’ though. Until 85, yew trees will deliver some decent money, and willows will give you the best experience.
A lot of players are also cutting willow logs for very fast experience, yet the profit isn’t that high. While cutting willows, you can get bird nests faster and you can sell the seeds, or either plant them yourself. To get more money, crush your bird nests and sell them to herblorists. The best place is now next to Barbarian Assault, as the deposit box is really close to the trees.