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One of the more powerful melee weapons in the world of RuneScape is Dharok’s greataxe. It is a part of the Dharok the Wretched’s set of equipment and requires both an attack and strength of 70 to use. When equipped, the greataxe provides the fifth highest strength bonus available in the game and the second highest crush bonus. On the downside, it is a very slow weapon with a speed similar to a two handed sword. This means your opponents are going to get in several hits for each one of yours. Its incredible attach power and crushing attacks, however, make up for this.

Note that Dharok’s Greataxe cannot be made via smithing. It, like all of the Dharok’s set, can only be won from the Barrow’s mini-game.

Requirements:
Must be a member
Must have Strength of 70
Must have an Attack power of 70

Bonuses:
Strength: +105
Crush: +95
Stab: -4
Magic: -4
Ranged: -1
Speed: fairly slow

Use in Conjunction with the Full Dharok’s Set
If equipped as a part of the full Dharok set, players may hit in the high 90s, and some have reported hitting for as much as 110 damage per swing. When wielded with the rest of the set, players also gain access to a special attack. As the player’s hit points decrease, the damage caused by Dharok’s Greataxe increases. When a player is at ten percent of their max health or lower, the weapon will actually do double damage—up to 112 damage points.

Note that when doing the White Guthix Sleeps quest, a character’s abilities will be increased to 255. While this would allow for Dharok’s Greataxe to hit for over 270 damage, the player’s hit points are automatically restored to 255 whenever they get damaged. This means that the player will never get down to ten percent of health, so the greataxe will never do this huge amount of damage.

Degrading
As with all weapons, Dharok’s Greataxe will degrade over time. It will eventually drop from 100 percent to 75 with use, then degrade farther. To repair it, you must visit the Tindel Merchant located in Port Khazard or go to Bob’s Axes in Lumbridge. The price to fix the greataxe will depend on how much it degraded. To repair it from zero will cost 100,000 gold.

Uses of Dharok’s Greataxe
Many woodcutters equip the axe along with the Woodcutting skill cape to both show off their high level woodcutting skill and to look similar to the Woodcutting Tutor character. Note, however, that the greataxe can’t actually be used to cut down trees.

Dharok’s Greataxe is also a favorite weapon for use when battling the TzHaar-Ket and the TzHaar-Xil in the city of TzHaar because of its high strength bonus.

Graphic Updates to the Greataxe
When Dharok’s Greataxe was first introduced to the game, the character held it over his/her shoulder. Then this was changed to holding it with both hands. Then the greataxe was changed back to being held over the shoulder. Due to changing the graphics several times, the weapon actually glitched for a time. During this time, it was held more like the Dragon Longsword.

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I’m going to the Fight Caves, and I’m really nervous about doing it. I’m a nervous person by nature. So, after lurking here for a week, it’s seems that one person in particular has beat the Fight Cave 11 or 13 time, I can’t remember. Anyways, this is mostly directed toward him/her. I need help, because I wasted almost all my money on supplies, mainly Super Restores and Sara Brews.Here’s my set up:

Helm of Neitiznot
Guthix Stole
Black D’hide top
Black D’hide vambraces
Black D’hide chaps
Dragon Boots
Ava’s Accumulator
Rune C’bow
1k Addy bolts
Explorer’s Ring (for Prayer Boost)
Rune Gloves
Unholy Book

My stats:
76 Attack
86 Strength
75 Defense
61 Prayer
72 Range
81 HP
My inventory is 2 Ranging Potion(4), 10 Sara Brews(4), 16 Super Restores(4). I’ll be using Range throughout the whole thing. I have no money left to waste. The thing that I mostly need to know is when to heal, where to hide, and especially, Jad’s attacks. I know that they have a certain sound.Thanks for I the help!!!

I’m going to the Fight Caves, and I’m really nervous about doing it. I’m a nervous person by nature. So, after lurking here for a week, it’s seems that one person in particular has beat the Fight Cave 11 or 13 time, I can’t remember. Anyways, this is mostly directed toward him/her. I need help, because I wasted almost all my money on supplies, mainly Super Restores and Sara Brews.Here’s my set up:

Helm of Neitiznot
Guthix Stole
Black D’hide top
Black D’hide vambraces
Black D’hide chaps
Dragon Boots
Ava’s Accumulator
Rune C’bow
1k Addy bolts
Explorer’s Ring (for Prayer Boost)
Rune Gloves
Unholy Book

My stats:
76 Attack
86 Strength
75 Defense
61 Prayer
72 Range
81 HP
My inventory is 2 Ranging Potion(4), 10 Sara Brews(4), 16 Super Restores(4). I’ll be using Range throughout the whole thing. I have no money left to waste. The thing that I mostly need to know is when to heal, where to hide, and especially, Jad’s attacks. I know that they have a certain sound.Thanks for I the help!!!

The State of Play

If you look back at the last few months, you may have mixed feelings about some of the releases. Unbalanced trade removal; Bounty Hunter and Clan Wars; LootShare; the Assist System; the Grand Exchange: these were all massive changes affecting a huge number of people. They were so big, in fact, and released in such a short period of time, that we could not get everything right while also making every player happy. We certainly aimed to do so, but we still came some way short.

We decided, soon after their release, that we could address many of your problems with them. Your feedback on the Forums has really helped, and we have even been able to consult you on a number of instances. This led to the ‘Future Changes to Recent Updates’ in January: a list of our proposed changes to our recent content. It’s been a while since we released that newspost, and many of you seem worried that we’ve forgotten about the changes to LootShare, Grand Exchange and our other releases. Well, we can assure you that we haven’t forgotten. In fact, we have allocated nearly half of our content developers to getting these recent updates back on track!

We plan to release a State of Play regularly, to give you a real idea of how the most anticipated updates are progressing, so keep your eyes peeled for more news in the future.

The green progress bars will give you an idea of how close each project is to being released.

Grand Exchange Improvements:

Some changes to the Grand Exchange interfaces are entering the final stages of testing. We’ve listened to your feedback and we are finishing off interface changes to really speed up your selling and purchasing.

We also promised ‘a new web page…which will allow you to track item prices over a long period of time’. This is very close to completion and is currently with our Quality Assurance team. This will be a comprehensive and very visual means for you to find out item values and compare them with others, or see how they fluctuate over time. As you can imagine, we believe that this will be really useful to any merchants out there.

Finally, the Grand Exchange pricing errors are being fixed in what will be an ongoing process. We have staff members dedicated to collating information from the Forums and in-game sources, so you’ll see amendments occurring as the weeks go on. Here are a few examples of pricing issues that we have remedied:

We’ve allowed Summoning items to be traded on the Exchange for a wider range of prices over a prolonged period, and allowed their prices to adjust with their large number of sales.
We have made the price of items such as jewellery, poisoned dagger and clockwork toys behave more consistently, so that you are always getting a fair deal.
We’ve allowed a more generous range of prices on the Exchange for those items that are sold in shops.
We’ve also fixed a number of bugs that have been highlighted in the Forums, such as how potions behave.
We’d also like to remind you that the ‘Grand Exchange Price Feedback’ thread in our Suggestions Forum is the place for any constructive feedback you have on our market prices.

Fairer LootShare:

One of the most requested improvements will be to our LootShare feature, which has been worked on solidly since its announcement in the ‘Future Changes to Recent Updates’. We will be calling these changes ‘CoinShare’. With it activated, a clan will not receive a high-value item as a monster drop; instead, the item will be put on the Grand Exchange at the median price. The team of LootSharers will immediately gain a share of coins equal to that item’s lowest market value, without waiting for that item to sell on the Exchange. This is in final testing, at a similar stage to the Grand Exchange tweaks.

Item Lending:

Currently at a briefing stage is the item-lending feature. It has been incredibly difficult to find that balance between versatility and stopping cheaters from abusing it. We believe we’ve found a solution that achieves this, and we will give you more news in future articles.

New PvP Minigame:

Clan Wars and Bounty Hunter did a fair job of offering new PvP gaming choices, but they weren’t without their problems; in particular, Bounty Hunter was dominated by large clans, which just wasn’t how we intended Bounty Hunter to be used. We are aware that this week’s Bounty Hunter changes leaves only Clan Wars for multi-way fighters, which does not offer the level of danger and reward that Bounty Hunter did. We can reveal that changes to the Clan Wars arena are at a proposal stage and future multi-way minigames are planned, all of which should alleviate these concerns.

It must also be said that Clan Wars and Bounty Hunter were never alone intended as a replacement for the Wilderness. We saw them as the first in a series of PvP minigames, with other games being briefed that would attempt to cater for all types of PKer. Well, the next PvP minigame is now finishing development and entering the first round of quality assurance. We’re certainly very excited about this single-way, one-versus-one safe minigame.

Summoning Improvements:

When we started work on Summoning, we made the decision that it would be interesting, fun and rewarding, while also taking longer than most skills to level up. We feel now that we weren’t so hot on the ‘rewarding’ aspect, which has been an obstacle to many people enjoying the skill. Despite a few tweaks, we still don’t believe that it is as rewarding as it can be, and the worst thing we can do is to keep making tweaks every week for a long period of time.

So, we have decided to rebalance Summoning and release it with Summoning Batch #2. This rebalancing is about 20% complete and we will keep you informed about how it progresses. As you can imagine, this is a huge priority for us, so you can expect this percentage to rise rapidly.

We do appreciate that all of these changes are taking a while, and that a lot of people are urgently awaiting them. So, we are treating them as a priority. This is not the last you will see of progress reports like this, either: you can expect similar updates in the future, as we make more of an effort to inform you about the state of play…

Runescape Official News:

Clan Chat owners now have the option to use CoinShare, an addition to the LootShare system that was requested by many of you on the Forums.

To start CoinSharing, LootShare must be activated on your clan channel. You can then choose ‘CoinShare’ from your Clan Chat Setup interface. It is an entirely optional addition.

CoinShare has no effect on the majority of items; they will still be allocated to members of the clan channel according to how ‘lucky’ they have been with previous LootSharing monster drops.

If you have CoinShare active, the following will happen if a monster drops something of great value, like a dragon chainbody:

The item is immediately put on the Grand Exchange, set at the current market price.
An equal amount of coins is dropped on the floor for each LootSharer. Each player can then pick their share up. The total number of coins is based on the item’s lowest value on the Grand Exchange.
All of this happens immediately. For a list of items that can be converted to cash using CoinShare, and more information on how CoinShare works, please read the Knowledge Base article.

As there will be an increased number of LootSharers because of this update, we have doubled the number of LootSharing worlds. For a list, please click here.

Summary

Requirements to use CoinShare
You must be on a LootSharing world.
You must be in a Clan Chat channel with LootShare and CoinShare switched on.

Access to:

The ability to convert specific high-value items into cash and then share the amount equally with other LootSharers.

CoinShare and the Grand Exchange:

Following the State of Play, many of you posted your concerns about how CoinShare works with the Grand Exchange. The following bulletpoints should address the worries you have:

We have decided to place CoinShare items on the Grand Exchange so that this update has no effect on the rarity of certain items. High-value items would become more difficult to find if they were all converted into cash with CoinShare. We will place these items on the Exchange so they stay in circulation.
CoinShare items bought or sold on the Grand Exchange DO NOT affect the item’s market value. Only items that have been placed on the Grand Exchange in a conventional manner can affect the market price.
A CoinShare item will be set at the average market price and will ALWAYS stay at the average market price. So, if the item’s market price moves up or down, so will the value of the CoinShare item.
Players receive the lowest market price when CoinSharing because of its additional convenience. Players do not have to waste an inventory space when picking up a high-value item, they do not have to travel to the Grand Exchange and they are guaranteed money from its sale.
Players do not receive additional cash once the item has been sold on the Exchange.
Grand Exchange Interface Changes:

The Grand Exchange has been managing item trades for a few months now, which is enough time for us to check the Forums, scan your feedback and put together some changes that will not only make it easier to use, but a lot quicker too.

A lot of feedback centred on the Grand Exchange interfaces, with many of you forced to click multiple times when selling or buying. The following changes should really reduce that wasted clicking time:

When making a Buy Offer, the +1/+10/+100/+1000 buttons increase the quantity by that amount
When making a Sell Offer, the 1/10/100 buttons set the quantity to that amount. There is no 1000 option here, instead there is an ALL button which sets the quantity to the total in your inventory
The Buy/Sell buttons in empty offer slots now appear by default
The Grand Exchange Item Search interface now opens automatically when you click to make a new buy offer
If you are collecting five or more of the same item from your collection box, they will be certed/noted (as long as they do not normally stack in your inventory)

If your like us and love Runescape but can not find the time to compete with others who play all the time maybe you work or just cant sit in front of the PC for hours or maybe you just have a life away from your screen :) well we have made this page especially for you! We have tried all of these Runescape Gold sellers ourselves and they all delivered the ordered items and we continue to use these companies. It is against Runescape/Jagex LTD.Terms of service to purchase in game gold with real money, you run the risk if being caught of getting your Runescape account closed .All of the Runescape Gold sellers are easy to use, please follow the instructions carefully and always choose the correct server otherwise you may not recieve your Runescape Gold . All sites we just think maybe their servie is Sade can Fast. Please note Gold Prices may vary. these are just meant as outlines.So let’s show you the Top5 Runescape Gold Seller.

God wars continued.

I went back with my whip and proselyte armour and was slaughtered managing to tele away within seconds of death, I repeated this 2 more times and decided that the whip is not for me.

I went with a friend with a whip and we were both very unlucky we could not bring him to his knees in time, so the proselyte and whip route went straight out the window.

We returned with our crystal bows and again owned him twice in 1 run, he did manage a 49 hit on me but I kept eating and managed to hang on in, one of the runs I stayed for a third kill after my friend had teled and I got the drop a ddp++ not a bad drop but not a god sword that I so deserve too get.

So the conclusion is range is the easiest way to kill the zammy god monster K?ril Tsutsaroth.

And BTW the alter can be used to pray when you are not under attack and can only be used a limited amount of times when fighting, once I think.

I thought this was so funny so I thought I would tell you about it.

I got a level 3 clue and It was at the volcano vents near the agility course in the wildy, Jagex in their infinite wisdom turned my home world that was a peace loving older player and skiller world in to a pker world, this doesn’t bother me because it has made it a lot easier to train slayer which is my favourite skill and send the pker kids to edgy to practice their teleing and running for the ditch routines.

I usually dress for a fight when doing wildy clues but yesterday I felt like an easy life so I got a dds a spade and my clue and wandered to the Ardougne lever, I teled to the wildy and wandered south out of the keep to walk along the fence to the volcano vents, as I passed the south side of the mage arena there were a group of people in sight over the fence and one starts to run up to me, I carried on as normal and the player shouted “One itemer what a noob” at me, I had a look and he was a level 37, A bit scary being called a noob by a player so much lower than me that I couldn’t attack him if I wanted too, also a player who was too scared to wander into the wildy on his own, a player who I could send to Lumby with one special from my DDS.

I carried on and dug up my casket and strolled back to the keep, the ownage level 37 was not in site so I could relax knowing that I would not be sent to Fally prematurely.

As I got to the web by the Keep there were a group of people there slashing the web, I waited and walked through and one attacked me with his DDS (Level 125), I just wandered through (Didn’t put run on) to the lever and he emptied all his DDS specials on me, I did not care if I died I only had 3 items so would be in Fally fully re energised, I just strolled to the lever to show I was not scared of a player who attacks a player with no visible means of defence.

I thought afterwards that it would have been fun to turn on him, he was skulled from attacking me, I still had residual combat increase from the super set I always drink before entering the wildy, I could have used piety prayer and emptied my 4 dds specials, he too was un armoured and I could have quite easily sent him to Fally.

Ok lets continue the wildy theme, a day or 2 ago I went to show my son the Chaos elemental I have never attacked it before and thought I would take it on to see how it did against my might, I took 1 ring of recoil so if I didn’t hurt it it may hurt itself, I took a range pot and went out with my crystal bow and an inventory full of sharks, I caught a wakka Canoe to the wildy and set off towards the gate in the north east wildy, as I approached the gate and went through there was a group stood in the obelisk, one ran over and attacked me then ran back again to the obelisk, I just continued walking I had an inventory full of sharks and a crystal bow and 96 range level so could slaughter most of them if I wanted to, instead I carried on and another one attacked me and ran back to the obelisk, I had full run so could have joined them in the obelisk before they would be teled by it, but instead I continued to the chaos elemental hoping one would follow, no one did!

I got to the elemental and it took my bow and ring off I kept re equipping and it kept taking my weapon off, I managed to get a few hits in but only did about 25% damage before I ran out of food and died.

Away from the wildy I was ranging Greater Demons on Entrana for slayer and a level 46 comes along and asks where he gets the axe from, I told him to kill the zombies which he did, he runs past towards the Dramen tree and a few seconds later he pm’s me and asks me to get his stuff, he had obviously died so I went off to get his stuff for him, I told him I had it and then I lost my internet connection and never got it back all night, he must have thought I scammed him, I still have him on friends and I will give it back when he is on next.

Location:After coming out of Falador’s south entrance, head west.
Requirements: At least level 40 Crafting, and a Brown Apron.

——————————————————————————–

A Map of the Area

The Ground Floor

In order to enter the North Door, you must have 40 Crafting and a Brown Apron from the Varrock Cloth Store. The oldest of the three Master Craftsmen will greet you with a good, “Welcome to the Guild of Master Craftsmen!” The Young Master Craftsman plays a part in the Swan Song Quest. On the nearby table in front of you will be two respawns. One is a Hammer, while the other a Chisel used for cutting uncut gems.

In the northwest side you’ll find a useful Amulet Mould and a Pottery Furnace for hardening crafted pottery.

In the northeast side you’ll find a jug to be filled with water to make mined Clay into Soft Clay and 4 Potter’s Wheels to form Soft Clay into objects. The sink is just south from here.

The Top Floor

The Top Floor has two spinning wheels which can be used to spin Wool, Flax, or Magic Tree Roots. On the nearby barrel there is a pair of Shears used to shave the nearby sheep in the north. All around on the tables are all kinds of moulds, Holy, Necklace, Ring, and Tiara. There’s also a friendly tanner who’s willing to tan cowhides, dragonhides, and snakeskin.

The Mining Area

The mining area is east of the main room. In this room are 6 Silver Rocks, 6 Clay Rocks, and 7 Gold Rocks. Gold is the most likely to have someone mining in it, then Silver, then Clay which shouldn’t serve a problem considering the small respawn time. The Mining Area is the number one place to mine Gold and Silver for Crafting, which is why it’s in the Crafting Guild.

Silver Rocks

Gold Rocks

The Cow Area

In the Cow Area, which to me is the best place due to its lack of new players swarming it, is a wide open space of cows galore, which goes great with the next door Tanner and the Crafting Store to the south in the town of Rimmington. In the Cow Area there are 10 Adult Cows and 2 Cow Calves, along with two new Dairy Cows that now produce milk for your Bucket.

Hobgoblin Area

The Hobgoblin Area is a peninsula west of the Crafting Guild itself. 9 Hobgoblins and 1 Spear Hobgoblin roam the area. At the tip of the peninsula, you’ll see the famous two Snap Grass Respawns, and a Medium Pile of Sand. Medium Pile of Sands contain two bucket fulls of Sand for Crafting Glass.

Snape Grass

Sand Piles

The Sheep

North of the Crafting Guild at the Make-over Mage, is 7 sheep who can be sheared with the Shears in the Top Floor of the Crafting Guild.

People

Master Crafter (Old) – he welcomes you to the guild.

Master Crafter (Adult) – he also welcomes you to the guild.

Master Crafter (Young)

The Fishing guild is located in the heart of Kandarin, just north of Ardougne; it is for members only. You’ll need level 68 fishing to enter. At level 65 you might wish to drink a fishing potion to enter (requires level 50 herblore to make; at level 63 you could eat an admiral pie to qualify (requires level 70 cooking to bake.)

The skills necklace teleport is an easy way for members to arrive just outside the guild door. Simply rub it and choose this guild as the destination. Read the skills necklace items database entry to learn more about making and recharging it.

The Master Fisher is usually just outside the door, and as you enter you will notice the three respawns of fishing equipment; a lobster cage, harpoon and a big fishing net (shown in purple on the map). The range close by is also very convenient, allowing you to cook whatever you fish and gain that cooking xp that you desire. There is a bank in the north-western corner where you can deposit your raw or cooked fish.

The two piers in the fishing guild are the obvious center of activity here. Many fishing spots allow you to catch tuna, lobster, swordfish, shark and more. The Orange spots are where you can one-click for lobster fishing. The green spots are for one-clicking big net fishing. Be aware that the fishing spots come on and off and also move left and right so you can’t just ignore the playing screen. At any one time, you can count on 80% of the spots shown on the map being available. The map accurately depicts the positions of each type of fishing spot. The fishing guild shop close by, run by Roachey, will buy your raw and cooked fish.

Fishing Guild Shop
Pic Name Default Stock Price to Sell Price to Buy
Fishing Bait 2000 2 3
Feathers 1500 2 1-12
Raw Cod 0 17 25
Raw Mackerel 0 11 17
Raw Bass 0 84 120
Raw Tuna 0 70 99
Raw Lobster 0 105 150
Raw Swordfish 0 140 200
Cooked Cod 0 17 25
Cooked Mackerel 0 11 17
Cooked Bass 0 84 120
Cooked Tuna 0 70 99
Cooked Lobster 0 105 150
Cooked Swordfish 0 140 200

This members only guild is located in Yanille and is accessible only to those with a magic level of 66 and higher.

Lower level players doing the Zogre Flesh Eaters quest or Hand in the Sand quest can ring the large bell outside on the lawn to summon an NPC, so they can accomplish their quest without entering the guild.

There are several stat boosters that can help a lower level temporarily qualify to enter. The cheapest is a wizard’s mind bomb (bought from the Inn in Falador or other pubs around Runescape), which raises magic by 3. A magic essence potion (made by level 57 Herblorists using items from the Fairy Tale part II quest) will raise magic by 3 as well. Finally, a magic potion (made by level 76 Herblorists) will raise magic by 4. Since all of these raise magic for only a short time, wasting an expensive potion for a quick peek around is not recommended. You can check out the guild using this guide instead!

Ground level
The most important person on the ground floor is the Wizard Distentor. He is the head of the guild, and can teleport you to the rune essence mine. This is the portal most members use to access the rune essence mine because it is the closest to a bank, namely Yanille bank.

Zavistic Rarve, the grand secretary of the guild, is also located on the ground floor. He is the guild contact for both the Zogre Flesh Eaters quest and the Hand in the Sand quest. As stated above, lower level players can summon him outside using the bell in order to continue their quest.

A visiting gnome mage, Professor Imblewyn, is also hanging around. Although he states he is learning about human magic, we suspect he is merely waiting for his lunch, ordered from the Gnome Delivery Service.

Upstairs (Shops)
Upstairs, the magic guild store owner sells runes at a slight discount, and also sells staves. The robe store owner has a plentiful supply of the highly fashionable Mystic Robes for sale.

Magic Guild Store
Pic Name Default Stock Price to Buy
Air Runes Infinite 17gp
Water Runes Infinite 17gp
Earth Runes Infinite 17gp
Fire Runes Infinite 17gp
Mind Runes Infinite 17gp
Body Runes Infinite 16gp
Chaos Runes Infinite 140gp
Nature Runes Infinite 372gp
Death Runes Infinite 310gp
Law Runes Infinite 378gp
Blood Runes Infinite 550gp
Soul Runes Infinite 410gp
Fire staff Infinite 1500gp
Water staff Infinite 1500gp
Air staff Infinite 1500gp
Earth staff Infinite 1500gp

Robe Store
Pic Name Default Stock Price to Buy
Mystic Hat Infinite 15,000gp
Mystic Robe Infinite 120,000gp
Mystic Robe Bottom Infinite 80,000gp
Mystic Gloves Infinite 10,000gp
Mystic Boots Infinite 10,000gp

Top Floor (Portals)
On the top floor, there are two vial respawns on the table and three magic portals.

The east portal teleports you to the wizards’ tower south of Draynor Village.
The south portal teleports you to the dark wizards’ tower just north of the Crafting guild.
The west portal teleports you to Thormac the Sorceror’s house just west of Catherby.

There’s an easy way to keep the portal destinations straight (since they are not marked). Just remember that the west portal leads to the most western magic tower (Thormac’s), and the east portal leads to the most eastern magic tower (Draynor). The southern portal is left over, and therefore leads to the dark wizards’ tower.

Dungeon
Finally there is the dungeon underground level, run by Wizard Frumscone. The level 24 Zombies are in a cage which you cannot enter, hence their only purpose is to serve as targets for your spells, or for a flurry of arrows from a ranging mage. You can only recover loot from inside the cage using the telekinetic grab spell. Have fun whatever you intend to do in this guild!