Archives for Lumbridge Tutors category
Posted on 2009 under Gprunescape Team, Lumbridge Tutors |
11
Nov
Over the last few weeks, we’ve been working hard to make our subscription cards easier to purchase. As a result, you can now find our 30- and 90-day membership cards in GameStop stores in the USA.
Once you have purchased your card, you can use the PIN number on the back to subscribe to RuneScape. You can do this by:
Click “Account” on the home page;
Choose “Start/Extend Subscription”;
Log in;
Select “Subscribe by RuneScape Card” as your payment method;
Accept the terms and conditions.
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To some of the slayer masters can get you tasks to complete that will help you level this skill. For Master Mazchna you’ll need a combat level of 20 to do any of these tasks, although some are the same or similar to Turael’s tasks. That is his requirement. He is above Turael in tasks, but below the rest of the Masters. You’ll be able to find him close to the clothing vendor in the NE section of Canifis.
Cave Bugs and Cave Slime – Mazchna may have you go off to slay these two. They are going to be found in the Lumbridge Swamp Caves.
Cave Crawler, Pyrefiends, and Cockatrices – These two are both found in Fremennik Slayer Caves.
Bears – Bears are another animal that may be on the list to slay. These are going to be in the Ardougne Mine or you can travel north of Falador to find them.
Banshees and Crawling Hands – These both are going to be found in the Canifis Slayer Tower. They are just one of many that Mazchna may give you to slay to level up your skill.
Ice Warrior – These are going to be found in the Port Sarim Ice Cavern to finish this Slayer task.
Kalphites – Rounding out the list of things that Mazchna may send you to kill, the Kalphites are in the Kalphite Dungeon.
Mogres – Mogres are going to be seen in the Mudskipper Point for this task.
Skeletons – If he sends you to kill skeletons you’ll have a variety of spots to choose from. Skeletons are going to be in the Draynor Manor, around the Karamja Volcano, and the Edgeville Dungeon.
Bats – These flying creatures are another on the list. They are found in the Taverley Dungeon and all near the Keep La Faye.
Catablepon – If you are sent to slay Catablepons you will need to be in the Stronghold of Security to find them.
Vampires – To go and slay the vampires that you are going to be sent for in a task, you’ll need to go to the Canifis east swamp.
Wall Beasts – If sent to slay Wall Beasts you are going to find those in the Lumbridge Slayer Dungeon.
Zombiesand Hill Giants – These are both found in the Edgeville Dungeon, so if he sends you to do either of these, there they are.
This is for member’s only construction skill. The great thing about Construction and Player owned houses is that you can design your house any way you’d like. At first, you’re limited to very basic things, such as chairs and rugs. But you’ll eventually be able to build other kinds of cool rooms, make wicked furniture, and way more interesting things to accommodate your house and your way of living.
Right-click on one of the Door Hot spots in Building Mode and a menu will appear. If you have the appropriate level, and enough money, you can build another room. Each room has specific types of “Hot spots” – this is where you can build kinds of furniture. When you build furniture, the hot spot is “filled,” so you can’t build anything else there until you remove the furniture.
Build other things. Right-click on one of the hot spots (for instance, a Chair Hot spot) and select the “Build” option.
If you are a higher level build a bigger house (this will take up more materials), this will make people like your house .
Get a high enough smithing level to be able to make steel nails and a Wood Cutting level of 15 to be able to cut oak logs. Make around 1000, and then cut or buy about 250 normal logs and 250 oak logs. Take them to the sawmill operater, along with around 30,000gp, and have them made into planks. Get building!!!
Sometimes you will also bend a nail while building furniture, so you’ll probably want to have some extra ones with you while building.
Later on, if you wish to remove an item from your house, just right-click on it and select the “Remove” option.
Items that are crossed off can’t be built (you may need a higher level, or more supplies), while yellow ones can be built.
Don’t destroy something you like because if think you can make a better one of that furniture you might not be able to.
The inclusion of a separate slayer skill seems unnecessary to the outside observer, but it does allow a player to kill special monsters to gain special gear.
Gaining levels in the slayer skill gives a player access to more powerful monsters. Why a separate skill was included to do this rather than simply including members-only content is unknown. Speculations as to why this is the case abound, but most of these speculations are not suitable for print.
Starting with the Runescape Slayer Skill
The slayer skill does not take a lot of prior knowledge on the part of the player. In order to become a slayer, a Runescape character must go to one of the villages in the game and speak to a slayer master. The slayer master will then give him a task that is usually killing a certain number of monsters and returning.
Charts for the slayer skill can be found on the Global Runescape and Runescape tips fan sites, but space limitations prevent charts from being compiled on Suite 101.
Special Monster Slaying Equipment
The slayer skill differs little from combating other monsters in Runescape, except that certain monsters require special equipment. Earmuffs, for example, protect a character from the wailing of the banshees and a rock hammer is useful for killing weakened gargoyles.
A Few Monster Slaying Tips
The slayer skill is straightforward, but there are a few tips that will help a player raise the skill more quickly. A short list is included below.
Starting with a slayer master at the right level for the character makes leveling up easier
If a mission is too hard, abandon it. Slayer experience is gained for every monster killed.
Figure out whether ranged, melee, or magic will be the most effective combat type for a mission
Research special equipment needed for the missions and items that might help beforehand
Be cautious. Some slayer missions take place in PvP zones
It may seem that the Runescape programmers may have been running out of ideas when they included the slayer skill, but it is not entirely useless. When a character reaches a slayer skill level of 99, he can buy a special cape to show off his achievement, and he can earn beneficial items by completing the tasks from the slayer masters.
Is a sceptre formed from two skull halves and two staff halves. It has the power to teleport the user to the Barbarian Village. The bad thing about the sceptre is that you can teleport only 5 times. You can’t have more than one complete sceptre at a time, but you can have many pieces of the sceptre you want.
Why Should I Have One?
Everybody wants this sceptre. You can’t buy and sell the sceptre or its pieces, you need to find them. This sceptre is very cool and beautifull, and it can teleport you to Barbarian Village 5 times. If you have a high combat level, you should get as many pieces as you can, to use the teleport a lot of times.
Ok, I Like It, But… How Do I Get It?
Now, I hope your combat level is not to low. Wear the better armour you can, bring some food (tuna or better), and (if you want) some strength potions. Now lets start. First, go to the Barbarian Village, with your armor wielded, your food, and go down the entrance. This is the Stronghold of security. You need to have a security question and a bank PIN to enter some levels. When you enter the stronghold, pass the gates, answering the questions, untill you find Minotaurs(level 12). Kill them, untill one of them drop a half of the skull. When you get the half, continue to the end of the level. Get the prize and go down. Now you need to pass the gates again untill you find a Flesh Crawler(level 28) Kill it, untill it drop one of the staff halves. Now continue passing the gates, answering the questions, and when you find the end, get your prize, and go down. Now, continue passig the gates to find some Catablepons(level 49). Now kill them untill you get the other staff half(it can be very slow). Beware the spiders, they are annoying. Now continue, and get your prize again, and go down. Now, pass the gates, carefull with the monsters. Find a boney ghost. It is the Ankou(level 82). I hope you have a lot of food with you. Fight it if you think you can, and try to get the other half of the skull. When you get it, use the halves of the skull in each other to form a Strange Skull. Do the same with the halves of the staff, to get a Runed Sceptre. Now use the Runed Sceptre in the Strange Skull to get a Skull Sceptre!!! Congratulations! You have the Skull Sceptre! To teleport, just “operate” it!
Bounty Hunter Combat Changes and Rewards
When we introduced Bounty Hunter in December 2007, we intended it, alongside Clan Wars, to be the first of a series of enjoyable PvP minigames. Three months on, we have had a chance to look at your Bounty Hunter feedback and comments, and have come up with changes that will really improve it!
For information on future PvP content and minigames, keep your eyes peeled. We have news for you in the coming weeks!
Combat Change:
First on our critical ticklist was the multiway aspect of Bounty Hunter. Occasionally, solo players would walk into Bounty Hunter and be ambushed by huge clans who they didn’t stand a chance against.
This was not what we intended to happen, therefore, we have tweaked the rules so multiway combat can only be used in certain circumstances. The aim is that going in with some friends or a clan does, of course, still give an advantage, but not to such a ridiculous extent. As such, a skilled solo player has a fighting chance as well.
So, this week, we have made Bounty Hunter single-way combat, meaning that only one player may attack another player at any time. There are two exceptions to this rule:
You are able to attack someone who is in combat if they are your Bounty Hunter target
You can be attacked when in combat if you are the Bounty Hunter target of your opponent
We would like to remind you that Bounty Hunter is a dangerous minigame, and you risk losing your items when entering the caverns.
Cash Rewards:
We have introduced another reason for being a bounty hunter: cash rewards for defeating your bounties.
Mandrith loves to reward bravery, so players who kill 10 or more bounty targets will earn cash rewards based on the market value of their combat items. This cash amount is worked out by taking only the second, third, fourth and fifth most expensive combat items you are carrying and giving you access to an amount of coins based on their value. You will have to defeat at least 10 bounty targets to receive your reward, which you can do by speaking to Mandrith.
There is a limit to the amount you can receive per 10 kills, according to the crater you entered:
Low-level crater – You may receive a reward up to a limit of 40,000gp for 10 kills
Medium-level crater – You may receive a reward up to a limit of 80,000gp for 10 kills
High-level crater – You may receive a reward up to a limit of 120,000gp for 10 kills
A summary of your kills will be given when you exit each crater. You do not have to kill all 10 players in one go – Mandrith will remember how many more kills you need for your next visit.
Bounty Locate Change and Rune Rewards:
Some of you felt that the Bounty Locate spell was only available to members and was slightly too high-level, giving the advantage to more experienced players.
Well, we have made tweaks that should make the Bounty Locate spell more accessible and affordable! Firstly, we have reduced the Magic level required to cast Bounty Locate to 32, and reduced its cost to 1 law rune, 1 air rune and 1 fire rune.
We have made the spell available to F2P, and once you have made 10 Bounty Hunter target kills, you will receive a prize of 15 law runes, 15 air runes and 15 fire runes – the number of runes required to cast 15 Bounty Locate spells!
To get a running total of how many targets you need to kill, or to receive your rune rewards, visit Mandrith outside of the Bounty Hunter volcano. You do not have to kill all 10 players in one go – Mandrith will remember how many more kills you need for your next visit.
Summary
Where to access Bounty Hunter:
In mid-level Wilderness, north of Edgeville.
Requirements to use these Bounty Hunter changes:
None! Bounty Hunter and the Bounty Hunter changes are available to both free-players and members
Access to:
Single-way PvP combat, without being ambushed by clans
Cash rewards for killing 10 Bounty Hunter targets when you carry expensive items
Bounty Locate spell available to F2P
Bounty Locate spell reduced to level 32 Magic
Rune rewards for killing 10 or more Bounty Hunter targets
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In other news…
Mandrith has decided to make some amendments to his tutorial, so you may visit him at any point to read more about the Bounty Hunter changes.
Due to the recent improvements to Bounty Hunter, it will no longer be possible for you to take Summoning scrolls, pouches or summoned familiars into the dangerous minigame. This is because familiars cannot help you fight in single-way combat areas.
Players who return to their own gravestone in time can now pick up their Recipe For Disaster gloves if they died with them.
We’ve had a few words with Ordan at the Blast Furnace about his maths skills. He was getting a bit confused but he should now quote you the correct price for the amount of ore you wish to uncert.
The bank scrolling issue has been fixed so that it will now jump to the row of your bank that you were looking at when you last opened the bank interface.
This month we welcome a few new faces to RuneScape’s “who’s who” list in the form of giant Slayer beasts. These avatars just happen to be the main focus of our new safe, conflict minigame…Soul Wars! We will also be waving goodbye to a few of our old random events, adding a new feature that will let you sort your quests, building price-checking inventory options for your items, and adding a new distraction and diversion (whose bark is far worse than his bite).
Soul Wars
On the deepest, darkest, most mysterious of our backwater islands, an eternal struggle rages, unknown to the residents of RuneScape until now. Structured much like Castle Wars, this will be a “quick to access, tough to master” conflict-based minigame. The avatars of Destruction and Creation vie for control of the Soul Obelisk, an ancient and powerful artefact used to harvest the souls of the weak and unready. Get ready to grab your blade, staff or bow and battle through Slayer creatures, collecting fragments of their souls to feed to the ever-hungry obelisk. Rewards include combat XP while playing the game, Pest Control-style XP rewards and a few new pets for you to lead.
Random event update
Over the last year we’ve been very keen to make changes to RuneScape’s system of random events. After all, no one likes being forced through a long dialogue with a desperate doctor or an over-enthusiastic security guard while they’re surrounded by aggressive monsters.
The most obvious change in the update will be to the rewards. At the end of most random events, you’ll be handed a random event gift box. When you open the box, you’ll get the chance to choose a reward from a selection of items including coins, runes, ore, seeds, charms and perhaps even a genie lamp. If the random event previously offered emotes or costumes, you’ll be able to choose those from the random event gift box’s menu. So whatever kind of reward you want, there should be something in there for you.
We’re also making a major change to the rate at which random events appear, basing it on your skill total and your record of successfully passing random events. So, if you correctly solve every event you encounter, you’ll experience fewer events in the future. On a related topic, the game will remember which random events you get, so it can aim to give you a greater variety of events, rather than always giving you the same random events over and over again.
Some random events will be removed from the game. Poison-gas chests, smoking rocks, broken pickaxes and ents will become things of the past. The Drunken Dwarf will be retired as a random event, but he’ll still be free to roam the world, handing out kebabs to his mateys. You’ll still be able to obtain shade robes, strange fruit and security books; we do not intend to discontinue any existing rewards.
Other improvements include allowing you to have more than one set of costumes, giving value to old frog tokens (so don’t throw them away!), stopping run energy from draining in the maze and even giving the Sandwich Lady her own café!
Price check
Ever found yourself at the bottom of a lonely, dark, depressing dungeon, with only the sound of your Summoning beast to keep you company, when suddenly out of the bleakness come the infamous words ”price check plz”?. Quite often you’ll want to know how much something is worth, even if you are holding back the forces of darkness at the same time. Because of this often-heard request, we have decided to add it as a permanent feature. So you’ll be able to click on a button beneath your worn items to open a new price-check interface, into which you’ll be able to place objects from your inventory (including stacks) to see their trade value.
Quest list interface
This month we will also be adding a new filtering option to the quest list in game. This means that you will be able to filter out all the quests you don’t yet have the level to do, or filter the list so it displays all your completed quests last – to name just a few options.
Evil Tree
Also this month we will be bringing you a new distraction and diversion affectionately known as the Evil Tree. This twice-a-day event will focus on providing an alternative to your Woodcutting, Firemaking and Farming training. During this event, a small, innocent leprechaun will be appearing in a variety of locations, using his magical divining rod to try to discover the whereabouts of an exciting new species of plant. He knows that the plant grows into a tree at an alarmingly fast rate, and that budding farmers will be able to use their skills to coax it out even faster; but Farming’s not the only skill you will be using…since this tree is EVIL!
Well, perhaps for us that twist wasn’t so surprising (the name kind of gives it away) but for anyone who hasn’t read this it will be quite a shock to see the innocent, naive sapling turn into a menacing and malevolent fiend! Prepare to grab your tinderboxes and axes (the leprechaun has spares), and go toe-to-branch with this new challenge. Evil trees will come with similar level requirements to their less evil counterparts, and will range from normal, simple trees all the way up to elder trees…evil elder trees, of course. Rewards include generous XP in the aforementioned skills, and access to some unique services to complement your Woodcutting training.
Future Content
Mobilising Armies
Work continues on this tactical minigame, and we’ve been busily adding new features and continuously developing the game engine to support this new content. Recent additions include:
Altering the effect that different races of troops can have on your rewards.
Changing the way in which catapults are loaded.
Improving the way in which the camera moves around the battlefield.
Improving the on-screen information so you know what all of your troops are doing.
Updating the tutorial to be more interactive and straightforward.
Changing one of the scenarios to feature TzHaar.
As we have said before, this minigame is different from anything ever seen before in RuneScape. The more we test and play through the content, the more features we know we need to add to make the game work the way we want it to. This means that we’ve not been able to launch it as early in the year as we had initially hoped, but we will give you more news as soon as it is available.
As you may guess im into Runescapes God wars in a big way. all my melee stats with the exception of Prayer are 99 so I wanted to get the ranger armour from the Armadyl’s Eyrie boss Kree’arra.
Off I trotted to the dungeon and found a quiet place to kill a low level bird to get my 40 kill count, they are level 72 so it took a while and they can hit quite often so I needed to use prayer (range) when fighting just to get my 40, I got my 40 and swung into their camp, I ran like a mad man just to get to the boss room getting hit for 20’s regularly and being hammered by every bird in there because there was nothing available to make them tolerate me, I got to the boss with very little food and was very quickly slaughtered by Kree’arra and her bodyguards.
I wanted the armour and the chance of another shot at the KFC reject so I put up a post on the RuneHQ forum and a very kind player posted that you can use the pendant of armadyl’s from the Temple of Ikov quest.
I went to the hut by McGrubbers wood and went downstairs (If you haven’t done temple of Ikov quest or don’t have the shiny key you need to either start the quest or enter through the temple), if during the quest you sided with Armadyl you can just speak to the guardians and they give you the pendant if you sided with Lucien you need to kill a few and they drop it.
Equipped with my pendant of Armadyl, Zammy Cape, Sara book I went to the birdy Eyre, the only thing on the way that would attack me was the goblin monsters, I could have taken the Ancient Mace and that would have protected me from them but wanted the space instead.
In the Armadyl Eyre I used my Crystal Bow because they can not attack melee, this removes my Sara Book but that was OK I still had my Zammy cape and the only other monster in there are Zammy rangers, I killed my 40 level 72 and went off to the boss room.
I potted with range pot put range prayer on and went in, I stood in a corner and over came the dicky birds, I started to kill Kree’arra and was attacked by all the other birds as well, I managed to get her to half health and needed to tele because of lack of food.
It was late so I went to bed, If you live in the UK this following sentance may make sense to you, if not you may just think im a British nutter, I feel like chicken tonight like chicken tonight like chicken tonight, if your from the UK you may just think im an a English nutter anyway, I don’t have evidence to defend these claims so its a title I must accept.
Please note, there has been a silent update that now allows the range and mage monsters to attack you at the safe spot, it is still possible to solo but the chance of taking damage is increased and the possibility of failing to kill him on each run is likely.
K?ril Tsutsaroth can be solo’d quite easily and successfully this is a guide how I do it, it includes what I wear inventory to take and the trip there.
Although this is how I solo it this is the same for small teams who can do it successfully 2 or 3 times with 2 players, I will advise where the differences between solo and team are (they are minimal).
Recommended combat level 100+, can be done lower but difficult
At least 70 range
High Prayer level as possible, protect melee is a must, when he hits through prayer he can cause up to 49 damage (this is the hardest ive seen on me) he also takes the same amount of prayer off so if your 49 prayer he can drain all your prayer.
K’ril Tsutsaroth drains your prayer when he hits hard
First get prapared.
There is a good chance of dying at any combat level, luckily the best way is to wear cheap armour.
Wear
Full black dragon hide
Archer helm
Rune boots or snake/frog skin
Zamorak Cape (Very important)
Sara book, can use any Sara item except cape
Pendant of Armadyl (Not essential better to wear glory or fury)
Rope (only required for your first visit)
Inventory
5 Prayer pots / Super restore
Super anti poison
Ranging Pot
Crystal Bow
Tele tablet/ecto/tele crystal
The rest sharks or better food
2 fire 2 law runes if you have done Edgars ruse and use Trollhiem teleport
My armour and inventory, the pots are super restore (red), range(blue), Antidote (Grey)(Super super anti poison).
The journey
Tele to Trollhiem if you can, if not walk from Burthorpe.
When you get to the thrower trolls there is an ice path north (Put protect missiles as you pass the trolls and run up the ice path, (Do not worry about wasting prayer I will explain why later) you will start to take small damage to your stats because of the cold, switch to protect melee and lift the rock that is blocking the path, lifting this rock drains all your energy, walk north east and there are some nasty ice wolves who will attack you, the only damage you will take is from the cold because you have protect melee on.
You need 60 strength to lift the boulder and it drains all your run energy.
If this is your first visit you will need to talk to the dying knight just outside the dungeon marked with a !, he gives you a piece of paper which you need to read then use your rope on the post by the entrance.
The dungeon
If you are not prepared you can die within seconds of entering.
You must have a zammy item (Cape is recommended) and a sara Item I use book.
When you enter the dungeon you will be attacked by all monsters associated with the team that you are not wearing items from, the main dangers getting to the Zammy fortress is sara and zammy so a zammy cape and sara book should protect you from the worst.
You can keep protect on for melee as protection from Bandos or Range for protection from Armadyl if you wish but not required, run north and there is a broken bridge, if you have 70 hit points you can jump into the water and swim across by clicking the edge.
As you climb ashore all your prayer is drained (this is why I advised to use prayer and not save it because you might as well use what you can to minimise damage on the way there).
Equip your crystal bow go towards the center of the cavern and kill monsters to get 40 kill count, imps are the easiest there are quite a few there, there are lots of obstacles to range from so not to take damage.
The Fight
Do not be afraid he hits hard but does give you chance to eat between most hard hits (I did take a 39 and a 45 in a row but they are rare).
Go south of the camp and there is a door, stand by the door and gain composure.
If a pair let the strongest go in first as he will take the majority of K?ril Tsutsaroth wrath.
Before entering Drink Range pot, super anti poison (his poison hits 16), Don’t forget to restore your prayer that was drained, put on protect melee and enter the door.
As soon as you enter you will be ranged maged and meleed, run to the north west corner and stand in the corner, if you have a partner he should stand against the north wall next to you and not on top so you can watch your hp.
There you will be safe from range and mage attacks but you will still be attacked by K?ril Tsutsaroth and Tstanon Karlak his melee bodyguard.
This time you just attack K’ril watch your prayer keep it as high to max as possible without wasting pots, keep health as high to max as possible, remember as soon as he hits you hard be prepared to eat first then top up prayer.
I watch my prayer constantly ready to top up when required, if it falls below 60 I top up as my super restore restores 30 this keeps me at full, if I take a hit over 20 I eat immediately, if I take a big hit I eat then top up prayer.
Its luck of the draw if you kill him I have got him down to half health at times and needed to tele to safety, other times I have killed him and his body guard.
Ive been with a friend killed him twice and killed him again on my own.
Why Range
The reason I range is because I have tried with a whip and failed too often, I find range is a lot quicker, my range is 96 but I have seen people with range of just over 70 kill him.
Don’t be afraid
I killed him twice with a friend on my first trip and I didn’t have a clue what to do, you can do it and if you die all the items are cheap to replace, but the rewards are worth up to 40m for parts and 60m for the sword (Last price check I did).
Team playing
If you are part of a team there is an alter in the middle of the north wall, this can be used to top up your prayer but only when you are not being attacked, it can only be used once, this is ideal between K?ril re-spawns to save prayer pots.
I thought this was so funny so I thought I would tell you about it.
I got a level 3 clue and It was at the volcano vents near the agility course in the wildy, Jagex in their infinite wisdom turned my home world that was a peace loving older player and skiller world in to a pker world, this doesn’t bother me because it has made it a lot easier to train slayer which is my favourite skill and send the pker kids to edgy to practice their teleing and running for the ditch routines.
I usually dress for a fight when doing wildy clues but yesterday I felt like an easy life so I got a dds a spade and my clue and wandered to the Ardougne lever, I teled to the wildy and wandered south out of the keep to walk along the fence to the volcano vents, as I passed the south side of the mage arena there were a group of people in sight over the fence and one starts to run up to me, I carried on as normal and the player shouted “One itemer what a noob” at me, I had a look and he was a level 37, A bit scary being called a noob by a player so much lower than me that I couldn’t attack him if I wanted too, also a player who was too scared to wander into the wildy on his own, a player who I could send to Lumby with one special from my DDS.
I carried on and dug up my casket and strolled back to the keep, the ownage level 37 was not in site so I could relax knowing that I would not be sent to Fally prematurely.
As I got to the web by the Keep there were a group of people there slashing the web, I waited and walked through and one attacked me with his DDS (Level 125), I just wandered through (Didn’t put run on) to the lever and he emptied all his DDS specials on me, I did not care if I died I only had 3 items so would be in Fally fully re energised, I just strolled to the lever to show I was not scared of a player who attacks a player with no visible means of defence.
I thought afterwards that it would have been fun to turn on him, he was skulled from attacking me, I still had residual combat increase from the super set I always drink before entering the wildy, I could have used piety prayer and emptied my 4 dds specials, he too was un armoured and I could have quite easily sent him to Fally.
Ok lets continue the wildy theme, a day or 2 ago I went to show my son the Chaos elemental I have never attacked it before and thought I would take it on to see how it did against my might, I took 1 ring of recoil so if I didn’t hurt it it may hurt itself, I took a range pot and went out with my crystal bow and an inventory full of sharks, I caught a wakka Canoe to the wildy and set off towards the gate in the north east wildy, as I approached the gate and went through there was a group stood in the obelisk, one ran over and attacked me then ran back again to the obelisk, I just continued walking I had an inventory full of sharks and a crystal bow and 96 range level so could slaughter most of them if I wanted to, instead I carried on and another one attacked me and ran back to the obelisk, I had full run so could have joined them in the obelisk before they would be teled by it, but instead I continued to the chaos elemental hoping one would follow, no one did!
I got to the elemental and it took my bow and ring off I kept re equipping and it kept taking my weapon off, I managed to get a few hits in but only did about 25% damage before I ran out of food and died.
Away from the wildy I was ranging Greater Demons on Entrana for slayer and a level 46 comes along and asks where he gets the axe from, I told him to kill the zombies which he did, he runs past towards the Dramen tree and a few seconds later he pm’s me and asks me to get his stuff, he had obviously died so I went off to get his stuff for him, I told him I had it and then I lost my internet connection and never got it back all night, he must have thought I scammed him, I still have him on friends and I will give it back when he is on next.