Archives for RuneScape category
Posted on 2009 under Gprunescape Team, RuneScape |
15
Dec
Like the Ghost of Christmas Future, we’re here to offer a hint of what’s to come this Christmas, in the form of a new Christmas card and developer blog.
The Christmas card is available here and shows the three main characters of our upcoming Christmas event. We have also brought back some of our more popular Christmas cards for you to cut out and send to friends and family.
The developer blog, written by the Christmas event’s developer, explores how plot and atmosphere can be used to convey the magic of Christmas. For those who like to guess what their presents are before opening them, there might even be a few hints of what to expect from the upcoming event…
Remember, you still have a few days until the 18th December deadline for the Christmas Card Design Competition. Head here for more information and rules.
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Posted on 2009 under Gprunescape Team, RuneScape |
15
Dec
Kuradal, daughter of Duradel, left Shilo Village to experience the fullness of combat and surpass her peers in the art of Slayer. Years later, she has settled somewhere she would call “comfortable” – the Ancient Cavern! Using only her raw power, she has rounded up various creatures of RuneScape and secured them in an off-shoot of the dungeon. Here, she’ll offer her skills as a new slayer master, allowing exclusive access to the dungeon if you have something in there to kill.
Is there more to this slayer master and dungeon? Kuradal is a keeper of many secrets and she has one task she might offer you that’s a little less conventional than other Slayer tasks…but that’s for you to discover. As for the dungeon, who knows what the creatures have foraged from their new location?
Summary:
To be assigned a task from Kuradal, you need 75 Slayer and 110 Combat.
86 Agility is required for the low wall-climb shortcut
90 Agility is required for the dungeon wall-run
Mod Chris L
RuneScape Content Developer
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In other news…
The Contact NPC spell from the lunar spellbook has been reworked. You should see at least one new face and some extra functionality that you might find quite useful!
The Cryptic Clue Fest event has now been removed.
All fonts should now be back to normal.
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We’ve taken a careful look at the extreme Herblore potions we released a few weeks ago and have now reintroduced them to safe PvP minigames – that includes Castle Wars, Soul Wars, safe free-for-all Clan Wars battles, TzHaar Fight Pit, and the Duel Arena (but not ‘no-potion’ fights or Tournaments).
As part of this, we’ve slightly changed the way in which the extreme magic potion works – it now provides a visible Magic stat boost of 7, which decreases over time as with other stat-boosting potions. The normal magic potion’s level boost has been increased to +5. We have, however, also made a change to the Magic skill itself, so that if your Magic level is boosted by any means, you will inflict +3% magic damage per boosted level. This is on top of the +10% magic damage you inflict when wielding certain staves.
Part of the reason for these changes is that we’ve added four new high-level elemental battle spells to the standard spellbook. The Wind Surge (level 81), Water Surge (level 85), Earth Surge (level 90) and Fire Surge (level 95) spells each require one blood and one death rune, and some air runes (and some water, earth or fire runes for those respective elemental spells).
The max hit of Fire Surge is:
28 without boosts
30 with a magic damage-boosting staff
33 with extreme magic/overload
37 with both extreme magic/overload and a magic damage-boosting staff
With those updates, you’re going to need some more runes, so, to top it all off, Runecrafting also gets a tweak. As of today, crafting multiple runes out of one essence has changed for the better. Before, you would only gain the ability to craft an extra rune at specific Runecrafting levels (e.g. 2 air runes at level 11, 3 air runes at level 22, 4 at level 33, and so on). Now, there is a ‘chance’ of getting an extra rune on ‘some’ of your essences if you are between those set levels, with that chance increasing as your level increases (e.g. at Runecrafting levels 12-21, you will gain 2 or 3 air runes per essence). If you want to imagine it visually, what used to be a step graph has been smoothed out into a curve. This is explained in a little more detail in the Game Guide, but the bottom line is that you’ll receive more runes for your hard work.
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Posted on 2009 under Holiday Guides, RuneScape |
23
Nov
You’ll find that clicking on a player’s forum avatar image will take you to that player’s Adventurer’s Log – a new website feature where you can check all sorts of interesting facts about your character. From current quest progress to recent personal events, you’ll be able to get the latest news on your and other players’ accounts. If you’ve visited Iconis’s Photo Booth, there’ll even be a couple of pictures of your character.
As you play we’ll be generating interesting news about your character’s experiences: high-level NPCs killed, expensive monster drops, and even player kills made on PvP Worlds will be logged. You can also look at other players’ logs (if they’re public) and compare characters. We feel we’ve covered a broad selection of newsworthy events, but would love to hear your ideas for what else you might like to see.
Be advised that every player’s Adventurer’s Log is publicly viewable by default, but you can set your profile to be available to ‘Friends only’, or make it ‘Private’ so only you can see it. Regardless of your Log’s privacy setting, your ‘Time Played’ information will only be visible by you. The Adventurer’s Log can also be accessed via the website’s Community menu, or by clicking here.
We also like to point out that it’s possible for members to directly link to the images of their avatar as taken in the Photo Booth. These are the images displayed both on the forums and in the Adventurer’s Log. The process for doing so is quite straightforward, and is explained here.
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Posted on 2009 under Gprunescape Team, RuneScape |
14
Nov
Making gold in Runescape is not has hard as some want you to believe it is. Making money in Runescape just takes a little time and patience. It’s not an overnight thing that just happens. I have three favorite ways to make money on Runescape and I am going to share them with all of you. It’s not a secret or anything it’s just the three best ways I have found to make the gold.
The first method that I like to use by fishing and then selling lobsters on the grand exchange. To catch lobsters you need to be at level 40 fishing. And fishing lobsters is one of the fastest ways to make money since lobsters are fairly quick to catch. I don’t sell them cooked, I sell them raw. I sell them raw because of the high demand for them from people trying to reach 99 cooking and get their skill cape. The raw sell for a lot more than the cooked lobsters. Cooked lobsters sell for a max of 219gp each on the grand exchange. Raw lobsters sell for 293 max on the grand exchange and they sell quickly no matter what the amount you are selling, as long as the lobsters are raw they will sell. The cooked lobsters do not sell well at the max price most people are only paying 200gp each for cooked.
The second method I use to make money is woodcutting. Woodcutting is another good skill that is fairly quick to make money with. The best way to make money with woodcutting is to cut yew logs once you are able to do so at level 60. But I would wait until level 61 that way you can use a rune axe to cut them. When you first start out cutting the yews at 61 it is a very slow process but it gets a tiny bit faster with each level you gain. The going price for yew logs on the grand exchange is 350gp each.
Finally the third way I like to make money is a simple and slow way and does not make a whole lot fast but does make a descent profit per labor hour. I like to buy flax from the grand exchange for 85gp each and buy a whole bunch at a time like 1k or more and then spin them into bow strings and sell for 170gp in the grand exchange. It’s not a huge profit but it takes little time to spin the flax to bow string so it’s not too bad of a method.
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Posted on 2009 under Gprunescape Team, RuneScape |
11
Nov
Finally, the hangover from winning the UK Games Developer of the Year award at the Golden Joysticks on Friday is lifting, albeit slowly.
It wouldn’t be right to celebrate this incredible, humbling achievement without expressing our sincerest thanks and appreciation to the entire Jagex community for helping make this landmark achievement a reality. We have never seen so many people simultaneously spit their champagne at each other as when Jagex was announced as the winner! It was truly a vision that will make me smile forever. =D
This award was indeed special as not only was there some really tough competition, but this is one of the only awards voted for by the players themselves rather than an industry “old boys’ club”. This year, over 1.2 million votes were cast, ensuring a World Record in itself for the Golden Joystick Awards as the biggest ever player-voted competition, and I would like to believe that most of those votes came from you, our epically sized community, not to mention the small fact that you managed to crash their website four times with all your votes!
The Jagex development team have worked tirelessly over the last eight years, their only concern creating great content for our players and games that we wanted to play ourselves – all totally under the radar of the traditional games industry and press. So while it is nice to be recognised so publicly by the industry (no doubt they will all be thinking about developing online games of their own), I would like to give everyone the assurance that our focus will remain on building great games for our community, and that we’ll continue to work hard and do all we can to try to live up to this prestigious award.
So, once again, many thanks to you all! The credit goes to our much-loved players and we hope that our entire Jagex community will share in the success along with the team at Jagex. A big cheers to all the players!
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Posted on 2009 under Gprunescape Team, RuneScape |
11
Nov
When I wrote King’s Ransom over two years ago, we introduced a judicial system to RuneScape, by way of the Seers’ Village Court House. It seemed a shame that you only get to use it during the quest and the rest of the time it just sits there.
I’ve been toying for quite a while with the idea of involving the Court House in either another quest or possibly making a minigame out of trialling cases. No quests I worked on really needed a trial, though, and a full-on minigame seemed as though it would be difficult to code and very boring.
This month, my workload finally cleared up enough that I had a chance to start concepting a new Distraction & Diversion to take place in the Court House. I wanted to use a lot of the same mechanics we had in King’s Ransom, but add some new ones and give it some spice.
Getting the format of the D&D wasn’t hard, since I had King’s Ransom to work off of, but I hit a roadblock when it came to what cases should be about. Who in RuneScape should go on trial?
I happened to mention this idea to Mod Osborne and Mod Srowley (the RuneScape editors), seeing as they create the Postbag, and they had tons of ideas! I also went through the website’s area guides to see what interesting characters from all over RuneScape might have an issue they’d want resolved in court. You’ll see a lot of familiar faves in court including a few that used to be familiar, but were recently retired…
I’ve coded a prototype case involving a certain ‘Mugger (level: 6)’. Mod Mark played through it and loved the gameplay, so I’ve been given the go-ahead to code the rest of the project.
Currently, you’ll be given a case and get to choose whether you want to prosecute or defend the accused. Then you read a few documents on the background of the case and do a bit of sleuthing. When you feel ready, you start the trial and present all your findings to the jury, just like you did in King’s Ransom, but with a few new surprises…
In a follow-up blog, I’ll hand you over to the RuneScape editors who are going to be writing a few of the court cases
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Posted on 2009 under Gprunescape Team, RuneScape |
28
Oct
A dark house portal has appeared to the south of Falador once again. Tremble as you approach it, for it leads to the house of the Grim Reaper, Death himself!
In this year’s Halloween event, Death has a problem with an uninvited guest. Choose to help out and you will journey to a realm rarely trod by creatures with only two feet, and converse with its irritable monarch.
Completing the event will reward you with two new wearable items – one of which has a mind of its own – so seek out the house of Death…if you dare!
We’ve also created a wallpaper based on this event, which you can download here.
Mod John A
RuneScape Content Developer
Summary:
Where to start Web of Shadows:
Enter the dark house portal south of Falador.
Requirements to complete Web of Shadows:
None
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In other news…
We’ve made some improvements to the way banks calculate your free space. Free-players who used to be members will no longer have to dump all their members items to be able to use their banks and everyone can now see their usage in more detail on the interface. For more information, please read the Controls – Banks page.
We’ve updated the bank to make it automatically resize to fit your screen better. The interface will automatically extend downwards to show you more of your bank items.
Zahur in Nardah, who’s moved to the building east of the bank, will now decant all of your potions (in any combination) into 3-dose vials for you. He charges a small fee for this service to cover the cost of any extra vials needed.
We’ve swapped two tasks in the Ardougne Achievement Diary. The medium diary might look a little odd if you’ve already completed it, but you should still be able to wear the cloaks for their effects.
An auto re-pick feature has been added when harvesting your mushrooms, berries and fruit from Farming patches.
When collecting a single item at the Grand Exchange, left-click will now withdraw the actual item and right-click will withdraw it as a note. Withdrawals for multiple items will behave as before.
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The Fishing Trawler minigame is found in Port Khazard. There are many ways to get to this location, here are the most common:
1. Watchtower Teleport – requires Watchtower Quest completed in order to use this method.
Teleport to the Watchtower with 2 Earth Runes and 2 Law Runes and follow the red line to walk to Port Khazard.
2. Spirit Tree – requires Tree Gnome Village completed to use this method.
Use any Spirit Tree on RuneScape and teleport to the Battlefield. Afterwards, walk to Port Khazard by following the blue line.
3. Ardougne Teleport – requires Plague City completed to use this method.
Teleport to Ardougne with 2 Water Runes and 2 Law Runes, then follow the pink line to Port Khazard.
4. Fairy Ring DJP – requires Fairy Tale Part II started to use this method.
Use the Fairy Ring Code “DJP” to teleport just north of Port Khazard, and then walk there by following the yellow line. You need a Dramen staff or a Lunar staff to use the fairy rings.
5. Khazard Teleport – requires Lunar Diplomacy completed to use this method.
Teleport yourself or a group to Port Khazard using the Khazard (Group) Teleport. This teleport will use 2 Astral Runes, 2 Law Runes and 4 or 8 Water Runes and is in the Lunar Spellbook. Follow the green path.
6. Charter Ship
Charter a ship from a place on RuneScape and pay a small fee to be taken to Port Khazard. After, take a small walk to the minigame by following the orange line.
Posted on 2009 under RuneScape, Runescape Gold Guides |
20
Oct
Getting the Varrock Armor in RuneScape is somewhat time consuming, especially if you want to get the Varrock 3 set. Yes, like some other RuneScape armor sets, there are three different levels of Varrock Armor. The steps outlined below list how to get the first level of Varrock Armor.
Completing the Varrock Achievement Diary
Complete the following requirements to finish the Varrock Achievement Diary. You can do some of these in any order, although you will need to complete step 1 to begin the diary quest.
1.) Speak to Rat Burgiss (south of Varrock), Reldo (Varrock Castle), or Vannaka (Edgeville dungeon). Ask any of them what the achievement diary is.
2.) Go to Thessalia in Varrock and ask her what different outfits your character can wear.
3.) Visit Aubury’s Rune Shop and have him teleport you to the essence mine.
4.) Mine iron ore south-east of Varrock
5.) Create a plank using the sawmill. You will need a plain set of logs and 100 gold.
6.) Visit the Stronghold of Security and go down to the second level.
7.) Leap the fence just to the west of Rat Burgiss.
8.) Go to the Lumber Yard and cut down a dying tree.
9.) Buy the Varrock Herald for 50 gold from Benny.
10.) Give a bone to any of the dogs in VArrock
11.) Create a bowl on the pottery wheel and fire it in the oven in the Barbarian Village (you must be in the village).
12.) Go to Edgeville Dungeon via the entrance located south of Edgeville.
13.) Speak to the Varrock estate agent and have him more your house portal. This will cost 5,000 gold and you must already own a house.
14.) Obtain 50 kudos and then talk to Haig Halen, the Varrock museum curator.
15.) Use an earth talisman or tiara to visit the Earth Altar.
16.) Visit Varrock’s church and offer Elsie a cup of tea. Listen to her story.
17.) Mine limestone near the Paterdomus temple east of Varrock.
18.) Go to the river located to the east of the Barbarian Village. Fish until you catch a trout.
19.) Go through the Varrock Sewers until you find a web and then slash it.
20.) Go to the highest point in the city of Varrock by going up to the Church’s third floor.
21.) Return to Rat Bugiss
Conclusion
That’s all it takes to get the Varrock Armor 1 set. If you lose it, just speak to Rat again and he will give you another set. The armor gives you better discounts from Varrock merchants, gives you the chance of mining two ores at once while mining, and gives you the chance of smelting two bars instead of one when smelting. Once you have the Varrock Armor 1, you can then begin the next list of tasks to get the Varrock Armor 2 and then Varrock Armor 3.
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