Archives for runescape powerleveling category

Sponsors
Shadow Of The Storm
Difficulty: Medium
Length: Medium
Members only: Yes

Reward:
• 1 quest point
• Darklight
• 10,000 XP in any Combat skill

Start: Speak with Father Reen just outside Al Kharid Bank.

Needed skills: 30 Crafting

Needed quests:
Demon Slayer
The Golem

Needed items:
5000 coins
Silver bar
Shantay passes (5-10)
A teleportation to Al-Kharid (Ring of duelling and Amulet of glory work well)
Silverlight
Pestle and mortar
Empty vial
An evil outfit (3 pieces of black clothes)
5-10 Pieces of food. (A water supply is optional, but useful)

Walkthrough
1. To start this quest you need to speak with Father Reen who is outside Al Kharid’s Bank.

2. He’s looking for the adventurer that slayed the evil Delrith with Silverlight. That is, of course, you. Go through some dialogs and he’ll ask you to slay another demon with that very sword. Now if you’ve lost Silverlight since you killed Delrith you can “buy” another from Sir Prysin for 500 Gp.

Now Father Reen has asked you to head to Uzer to speak with Badden. Get your evil outfit and everything else (it will all fit) and take a carpet ride. When you arrive in Uzer speak with Father Badden.

3. He will tell you that you need to kill this new demon, but he doesn’t know how. All he suggests is that you should try and infiltrate Denath and his group.

This is where your “evil outfit” comes into play. Go downstairs into the building behind Father Badden and run down to talk to Evil Dave. Tell him you want to join his group and he’ll tell you that your sword is way too shiny to be evil. Go back to the stairs and you’ll see some black mushrooms off to the side. Pick them and use them on Silverlight. You’ll be able to get Evil Dave to let you in now.

When you’ve finished with Dave, you’ll see a cutscene leading you through the portal and introducing you to Denath.

4. He’ll eventually tell you of the incantation you need to memorize (its different for every person) and of the sigil you’ll need to make.

5. Speak with Jennifer to get the mould. You’ll need to make the sigil in Al Kharid, but before you do talk to Matthew and ask about Josef.

6. He’ll tell you about how Josef read Denath’s Tome and then ran off. Go outside and speak with the Golem. Ask him what happened and he’ll tell you Josef hid the tome in one of the kilns before being incinerated by Denath. Look for it until you find it in one of them, then head back to Al Kharid. You can either take the carpet again or use an amulet teleport. Make the sigil at the furnace and head back to Uzer.

7. Go talk to Matthew again and tell him your plans. He’ll thank you for it. Give it a few moments and Denath will announce that it is time to summon the demon, Agrith-Naar.

8. Do the incantation and Denath will walk into the portal. Then Matthew will realize that Denath is Agrith-Naar.

9. Some of the disciples will panic and run through the portal back through the ruins. Chase after them and collect their sigils. Tanya will be dead, as well as Eric. Talk to Evil Dave and he’ll go back. Then head outside to talk to the priests. After some convincing they’ll agree to come with.

10. Then you’ll need to get the Golem to go through the portal. In order to do this you’ll need to get downstairs and find the strange implement. Use it on the Golem and he’ll be able to help.

11. Now head back and repeat the incantation. Talk to Matthew to start the ritual again. Do the incantation as it is written in the book this time. When Agrith-Naar is summoned, he’ll kill Matthew and then fight you.

12. Have Silverlight out. Once you kill him Silverlight will be no more…it will be Darklight! Even more powerful than before! You’ll also get 10k xp in any combat skill you wish, excluding prayer. Well done! You’ve completed Shadow of the Storm!

During the fight with Agrith-Naar he will attack you with magic spells. If you use prayer against that, he will attack melee. So whichever you are confident in fighting against him with do that.

Also, you can bring literally all the items you need for the quest.

For new subscribers becoming members on or after the 4th August, the monthly cost for a RuneScape subscription will increase 30p in the UK, $0.95 in the US and by similar amounts in other currencies. These are examples of the credit card prices - all other payment types will be increasing by a similar margin. If you are an existing member, or you subscribe before the 4th August, this price change will not affect you, as long as you keep your membership valid.

If you are an existing member and you allow your membership to lapse for more than two weeks (after the 4th of August), you will be charged the new rate when you re-subscribe.

RuneScape subscription costs have not changed since RuneScape memberships started in 2002, over 6 years ago! Inflation and exchange rates mean we are having to adjust our prices slightly.

Gprunescape.com is an exciting game website especially for those who are like playing Runescape game .

In meeting the demands of game players to buy in-game currencies and items, We provide players with fast transactions and payment security guaranteed.

At our Runescape Online Store, we sold Runescape Gold and items such as Yew Logs. We supply the Runescape gaming services. We are absorbed in improving services for game player and gaining more enjoyable gaming experience. We believe that trust is the fabric to our success and the loyalty to our customers. Once you come to our website for the first time, you will come to it every time. Our mission is to provide game currencies and items for you with fast and friendly delivery in a safe and enjoyable environment.

Today, Most of MMORPGs are characterized by its own unique virtual economy. Our core business is making of secondary markets for the buying of the virtual currencies and properties. The secondary markets permit some players to enjoy their gaming experience better by supplementing their in-game assets, while allowing other players with more time to commit to online gaming to earn real-world income by redistributing their in-game wealth. Players consider the secondary market as yet another thrilling dimension of the MMORPG experience. It not only gives players the advantage of greater flexibility so that they can focus on aspects of the game they most enjoy, but also it allows players to get real world value for the effort and the time they invest in the games. This remarkable connection between virtual and real world economies is the beginning of the next generation of entertainment that is contextually-based and commerce-driven. There is also a growing demand for in-game services that will more tightly integrate the secondary market to the games themselves, giving game players even more game play flexibility and enjoyment.

It is the continual infusion of new game play opportunities in the secondary market that intrigues new gamers and enlivens game experts. Indeed, the vanguard of MMORPG players can be found in the secondary market—We are founded by such individuals who understood that facilitating the trading, buying and selling of virtual assets is a valuable service in itself for the MMOG community.

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This month’s RuneScape postbag has been released, and it’s up to us to present some of the golden snippets of fun contained within.

First up is a funny mail to Evil Chicken:

dear evil chicken,

i have a few questions to ask u

1. why did you become evil? thats the wrong path to take
2. if your a chicken why do you look like the roster in falador chicken coop?
3. your level is so high but i can kill you in 5 mins without losing that much damagewhy is that?
4. when i started killing you a lot you stopped commin to fight me.why?
5. are you bored of killing and dieing?
6. do you work with zamorak?
7. if your a evil chicken why isn’t your raw chicken raw evil chicken?

thats all please visit so i can kill you agian and again.

Check out the bird’s response — it’s equally funny. Second is the mail to Evil Dave from, uh, The Totally Evil Tzu Men:

I understand that the hell rats were made “totally evil man!” by Evil Dave, which is totally evil and all. Since then my cat ate several and became a hell cat, which is “totally eviller man!” But now I’ve been wondering, did evil Dave make the hell hounds found in RuneScape? Because of if he did he’s like totally evil pwnage master man, man! I’m asking all you Hell hounds, hell rats, hell cats and yes you Dave this question, that way we’ll know for sure.

Check out Dave’s response and read all the mail in the November postbag.

Technorati Tags: runescape, online gaming, postbag, mail, mmorpg

Lost City Quest Guide
Guide written by ManJack and Aliensvortex » Global RuneScape Home » Quest guides » Lost City
Sponsors
Lost City
Difficulty: Hard
Length: Medium
Members only: Yes

Reward:
• 3 quest points
• Ability to enter the Lost City of Zanaris with a Dramen staff
• Ability to wield Dragon daggers and Dragon longswords.

Start: To start this quest you have to go Southeast of Draynor, where there are some non-player characters standing around a camp fire. Talk to the Warrior to begin the quest.

Needed skills:
• Level 31 Crafting
• Level 36 Woodcutting
• Ablity to defeat a level 101 Tree Spirit without weapons or armour (runes can be used!).

Needed items:
• Any hatchet
• Knife
Prayer potions and teleport runes are a good idea too.

Walkthrough
1. Talk to the Warrior. Ask him to tell you about Zanaris. He tells you that Zanaris is not really a person, but a hidden city full of treasures. Then ask him “How can you find it if its hidden”? He will describe your need to find a Leprechaun who’s hiding around here.

2. Walk around and chop down some trees, soon the Leprechaun will hop out from the tree, talk to him and he will tell you about the Dramen Staff.

3. Head to Draynor bank and take out the stuff you need (prayer pots, food etc, runes etc.)

4. Now go to Port Sarim, speak to the Monks on the first dock to get a boat to Entrana. The monks will search you, so be sure to don’t wear armour/weapons.

5. When you have entered Entrana, head a little East, then North across a bridge and then West to a Cave guarded by a Monk.
NOTE: Once you’ve climbed the ladder, you cannot turn back!

6. When you come down you meet some zombies, kill some to get a bronze axe. Next room you meet some deamons, run past them, and at the end you will see the dramen tree.

7. Use your axe to chop it down, but when you try to cut, a level 101 spirit will suddenly appear. You have to kill him before you can cut the tree. Either, you can use the bronze axe u got from zombies, but it is reccomended to use magic. Fire Blast will do ;)

8. When you have killed the spirit, cut the tree, this time you will get wood from it, now teleport or use the portal next to demons (the portal leads to the wilderness)

9. Now use you knife on Dramen branche and you will get the Dramen staff. Then, walk through the Swamps East of Draynor (south of Lumbridge) You will find a small house, enter it (you have to wield Dramen staff to enter).

By clicking on the crossed sword icon (shown in the below picture), you’ll be able to see which attack

style you’re currently using, and you’ll be able to switch between the different styles. Each attack method

is named differently depending on what weapon you are using. Usually, the order of attack styles is

Accurate, Aggressive, Controlled, and Defensive. You can find out the exact name for each style by hovering

your cursor over the button. The pictures of each style will also help you to determine how you want to

attack.

You will also notice the Auto Retaliate button. Auto Retaliate basically tells your character what to do

when you are attacked by another force. If you have this option on, then your character will instantly

start fighting back. If this option is off, then your character will stand and do nothing, until you right

click on the force and select the option to “Attack”.

When you select an attack type, you’ll gain experience in that combat skill when you cause damage to an

enemy. You will always earn experience in Hitpoints. You can earn experience in attack, defense, strength,

or all 3, depending on the style you use.

Accurate - hits more often; gives 4 exp to Attack per damage point.
Aggressive - stronger but slightly slower; gives 4 exp to Strength per damage point.
Defensive - increases the chance to block; gives 4 exp to Defense per damage point.
Controlled - a combination of all; gives 1.33 exp to Attack, Defense and Strength per damage point.

Sponsors
In Aid of the Myreque
Difficulty: Medium
Length: Medium
Members only: Yes

Reward:
• 2 quest points
• 2000 Attack, Defence, Strength and Crafting exp

Start: Speak with Veliaf in the Secret passage under the Tavern in Canifis.

Needed skills:
• 15 Mining
• 25 Crafting
• 7 Magic

Needed quests: In Search of the Myreque

Needed items:
• Piece of food (any kind)
• Pickaxe
• Bucket
• Spade
• 11 Planks (Buyable from Mort’ton store, though its better to just get some and bring them)
• Hammer
• 4 Tinderboxes
• 1 Swamp paste (Buyable from Mort’ton store)
• 2 Silver bars
• Sickle mould
• Soft clay
• Mithril bar
• Rope
• Coal
• 2 Steel bars
• Silver sickle(b)
• Cut sapphire
• 1 Cosmic rune, 1 Water rune
• 10 Bronze axes

Walkthrough
To start this quest you want to make your way to Canifis. Find the trap-door behind the Tavern and make your way down the secret passage. On the eastern wall you’ll find a stalagmite that you can squeeze past. It’s the same one from “In Search of the Myreque.” You’ll find yourself in a room with Veliaf and his followers. Speak with him to begin the quest.

Veliaf will tell you that the Vyre’s know of their hiding place. He will tell you of Ivandis and an artifact of great power. Then he’ll make you run down to Burgh De Rott and start doing chores for the local villagers so that they may let you start a new headquarters for the Myreque.

For this part of the quest you’ll want to have a pick axe, a spade, a bucket, a hammer, planks, and a piece of food. Leave the passage and head south through the marshes to the boat. Take it to Mort’ton and head southwest til you find a bridge. Cross it and you’ll find yourself in Burgh De Rott. Talk to Florin across the fence and he’ll accuse you of being a vampyre.

Place a piece of food in the open chest and you enjoy an extremely short cut scene. Afterwards you’ll be granted access to Burgh De Rott. Now you’ll want to begin asking around for hiding places. Talk to Florin again and ask if there are any “out of the way” places around town. He’ll tell you about the cellar at the Inn, but it’s caved-in.
Head over to the Inn and use your pick axe on the rubble to clear the trapdoor.

When you’re down there you’ll find that you have to clear away 15 pieces of rubble. You’ll need your pick axe, a spade and a bucket for this. Mine it, and then use your spade on it. The rubble will fill into your bucket. It can hold three layers of rubble. Unload the bucket outside at the rubble pile by the inn until the basement is fully cleared. Within the piles of rubble you’ll find a scroll and a plaster fragment, as well as nails. Keep them! They’re useful later on!

When you finish clearing out the basement you’ll find a plaque on the wall. It’s not particularly important right now, so head back to Florin and ask to help fix up the town. He’ll tell you to head over to the general store to help the owner. He’ll ask you to check the roof and the walls. You’ll need your planks for this. You’ll either need to have them on you or if you’ve done Shades of Mort’ton, you can buy them from the general store.

Once you’ve finished repairing his store he’ll ask you to restock it. You’ll need 10 bronze axes and either 10 snails or 10 mackerel (varies between players) and 3 tinderboxes. The easiest way to get the mackerel is to fish them using a big net in the southern part of Burgh de Rott near the bank or teleport to Catherby and buy them in the fishing shop there. To get the axes go to Bob’s Axe Shop in Lumbridge.

Fill the crate with supplies for the store, take them back and you’ll be instructed to go fix the bank. Talk to Cornelius and he’ll tell you what to do. You’ll need planks, nails, and 1 swamp paste. Fix the booth, then you’ll need to fix the hole in the wall on the western side of the building. After that you need to recruit a banker. Ask Cornelius if he’d like the job and he’ll take it. You’ll finally have a bank to work with in town.

Now that the bank is fixed, ask around town to find out you need to fix the furnace. It’s in the southeast corner of town. Make your way over and use two steel bars, a hammer, one piece of coal, and your tinderbox on it.

Once you’ve done that you get to watch a compelling cut scene between Vanstrom Klause and Gadderanks. Unfortunately the furnace you’ve repaired is attracting the wrong crowd. Gadderanks will be at the general store. You’ll need to get yourself a Blessed Silver Sickle {made with a silver bar and a sickle mold) before going into the store. If you don’t have one yet, use a Silver Sickle on the nature altar in the Nature Grotto.

Enter the general store and talk to Wiskit, Gadderanks and a vampyre. They’ll attack you after that. Have your Blessed Silver Sickle equipped and kill the vampyre juvenates.

After you kill the first vampyre, Veliaf will appear to help you. Then attack and defeat Gadderanks and he’ll tell you that the vampyres fear silver dust, garlic, harralandars, and red spiders eggs.

After Gadderanks’ spiel talk to Veliaf and he’ll ask you to return to the Hollows to help organize the Myreque. Before you do so, make another sickle and go bless it. In order to hold two in your inventory you’ll need to drop the first one, bless the second, and pick the other up. When you reach the hollows talk to Radigad Ponfit. Then speak with Ivan. You need to take him to the Temple at the River Salve. When you speak with him, you’ll decide on what route to take.

Route 1 is more dangerous, but shorter. Route 2 is longer, but less dangerous. (Route 1 is actually probably easier…you only get attacked once, but the vampyres are a higher level.) Before you choose a way, give Ivan the Sickle and any food you may want to give him. This may help in the proceedings. Once you’ve made it to the temple go talk to Drezel . Talk to him until he gives you the library key.

The key is for a hole in the wall in the northeast corner in the same room as Drezel. Use the key on it and it will open a trap door. Go down it and search the book cases until you have 3 books. Read them and then head to the Secret Passage under the Canifis Tavern. Find the Tomb and use a piece of soft clay on it to get the mold for the staff. Then head to a furnace with the mold, a mithril bar, a silver bar, and a sapphire. Once you’ve made it, cast a level 1 enchantment (1 cosmic rune & 1 water rune) on it and head back to the Salve Temple.

With a piece of rope in your inventory, dip the rod into the well and then run down to Burgh De Rott. Talk to Veliaf to collect your reward.
Extra information
In order to use the Mort’ton General store, you’ll have to have finished Shades of Mort’ton. Also if you have an ectophial, it’s good to use when making the staff…also acient magicks would be a bonus for the Canifis Teleport.

Sponsors
The Holy Grail
Difficulty: Medium
Length: Medium
Members only: Yes

Reward:
• 2 quest points
• 11,000 Prayer XP
• 15,300 Defence XP

Start: Camelot, talk to King Arthur.

Needed quests: Merlin’s Crystal

Needed items:
• Excalibur Sword (From Merlin’s Crystal Quest, if you have lost your sword you can go back to the Lady of the Lake south of Taverley and buy another one for 500gp)
• Anti-Poison Potion

Walkthrough
1. King Arthur will tell you to talk to Merlin. Find Merlin, and he will tell you to talk to the High Priest of Entrana, or Sir Galahad who is living in a house on the west edge of McGrubor’s Wood.

2. Deposit all your Weapons and Armour, and hitch a ride from Port Sarim, to Entrana. Upon arrival, talk to the High Priest.

3. Head to McGrubor’s Forest, and on the west edge you’ll see a house. Go inside and talk to Sir Galahad. He will give you a napkin.

4. After you’ve obtained the Napkin, head to Draynor Manor, on the top floor you’ll see two magic wistles. Take them.

5. Grab your weapons, armour, food, Napkin, Wistles and Anti-Poison Potion and head to Brimhaven. Keep heading west until you hit some Scorpions. Head North at the scorpions, and you’ll see a tower. Stand under it, and blow your wistle.

6. You are now teleported to a village. Walk until you find the Black Knight Titan (lvl 120). Kill him, delivering the final blow with Excalibur, and continue on into the Village.

7. Once you reach the Village, find the Head Fisherman and talk to him. He’ll tell you about the Bells. Go towards the castle, pick up the bell, and ring it. You will be teleported into the Castle.

8. Once inside the Castle, talk to the King. He will tell you about his son, and you will be teleported back to the block of Stone. Head back to Camelot and talk to King Arthur. He will give you a Golden Feather. Go to the Goblin Village, and prod the sacks in one of the houses. The King’s son will pop out. Give him a wistle.

9. Go back to the Castle where the Holy Grail is and speak to the King. Go upstairs in the Castle, and take the Holy Grail. Head back to Camelot and speak to King Arthur to claim your reward.

General - Nonwarring
-For if your group focuses on more than one of the below topics, but does *not* participate in wars.

General - Warring
-Same as above, but if your group *does* participate in wars.

POC
-Player owned cities.

Minigames
-For groups that mostly do a minigame, like Pest Control, Bounty Hunter, Clan Wars or Castle Wars.

Skilling
-This is if the point on the group is to level up together.

Discussion/Community
-If your group is focused on discussing topics of interest or helping the RS community, they belong in this category.

Themed
-If your group revolves around a certain theme, like Jedi or a certain city in Runescape, you can choose this one. This is for if you feel your theme is the most important part of your group.

Corporation
- If you are a moneymaking operation (for example, you cut and sell yews as a team), this is your category.

Junior
- Junior clans all go in this cagegory regardless of which of the above category they are in. They must have a senior clan listed in one of the above topics. They can be designated warring or non-warring.

Forum Groups
- If you exist exclusively on the forums (for example a logo group) you fall under this category.

Union
- This is not an ordinary group. Unions are organized assemblages of many smaller clans into a unit with greater diplomatic/fighting/fun-having powers. If this is the appropriate choice for you (you’ll probably know if it is), use the below application instead of the one on the main page. Fill out as many slots as you can (second group member’s required as usual).

Union name:
Level Requirement:
Average Level:
Number of member clans:
Number of members total:
Union chat:
Name/page of other union member posting:
Will two union members repost this in the last week of every month:

Hi everybody,

It has come to our attention that this forum has had a number of “We want the Wilderness back!” threads made.

I can say here and now that the old style of Player vs Player combat will not be returning and we have no intention of changing the Wilderness back to the way it was.

This is not only due to the RWT changes, but also due to our own decision to revamp Player vs Player combat in RuneScape. We even mentioned this in the original Development Diary.

Bounty Hunter, Clan Wars, Fist of Guthix, Duel Arena and even Castle Wars are all still viable Player vs Player combat options.

Many MMORPGs are moving away from the “Kill and Loot” style of play that was popular in older MMORPGs. Bounty Hunter is one of the remaining ways to do this, so the concept has not been totally removed from the game.

Change is inevitable, and those who wish to survive and continue in the environment they want to remain in must learn to adapt.

As always your feedback on this new options is welcome, although we ask you to remain constructive.

Finally, further threads created about this matter will be treated as spam.

That is all.

Kind Regards
Mod Mark H