Archives for Runescape Pure category

Treasure Trail Armors

Hove you ever wondered how to get a piece of fancy-looking armor with trimming on it, or how much these armors may cost? These treasures are said to be rare, since there’s only a possibility of obtaining a piece after completing a Members-Only Treasure Trail.

Runescape Armour Runescape Money Runescape gold

Reward:
• 2 quest points
• 11,450 Attack XP
• Gnome Amulet of Protection
• Ability to use spirit trees

Start: Bolren in the Tree Gnome Village.

Needed skills: You must be able to defeat a Warlord (level 112).

Needed items:
6 regular logs

Walkthrough
1. To enter the maze [map], find Elkoy in the northwest of the maze near the entrance. He’ll invite you to try the maze. Make your way through the maze until you reach a loose fence.

Climb over the loose fence, and head to the quest startpoint, and talk to King Bolren. He will tell you that you need a Protection Orb, that the Khazard Troops have stolen. A gnome will then lead you to the battlefield.

2. Go north of the Battlefield, and talk to Commander Montai. He will tell you that he needs 6 logs. If you have the logs, talk to him again. He thanks you. Talk to him yet again, and he’ll ask you you to find out the coordinates from his trackers for the ballista.

3. Go north, and you’ll find the first tracker in a building. He will tell you the Y-coordinate, which is 5.

4. Now, go west, above the long building, and you will see the gnome along the wall. He will tell you that the height coordinate is 4.

5. Head south to find the third tracker. He has gone mad, and will say lots of garbage. Anyway, what he’s telling you, is that the X-coordinate is 3.

6. Now, go to the gnome side of the battlefield, and find the Ballista. Fire it. You will have to enter the right coordinates:
Height - 4
X - 3
Y - 5
If the coordinate is wrong, just try again until you find the right one.

7. Go up to the Khazard part of the battlefield. Go to the main building in the northwest, and climb-over the crumbling wall. A level 48 Khazard Commander will attack you. After you’ve killed him, go upstairs and another commander will attack you. Once you’ve killed him, open the chest in the northeast, search it, and you’ll find the Protection Orb.

8. Get back to the maze. Talk to Elkoy to be led through the maze, and then head to King Bolren. He will thank you, but he will also tell you that the other 2 orbs has been taken.

9. Head northwest of the battlefield, past the wolves (level 64), and find the Khazard Warlord (level 112). Talk to him, and then kill him. You will get the two remaining orbs.

10. Head back to King Bolren in the Tree Gnome Village to get the reward.

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Tears of Guthix
Difficulty: Easy
Length: Short
Members only: Yes

Reward:
• 1 quest point
• 1000 Crafting XP
• Access to the Tears of Guthix cave and the Tears of Guthix mini-game

Start: Juna in the Lumbridge Caves.

Needed skills:
• Level 20 Crafting
• Level 49 Firemaking
• Level 20 Mining

Needed quests: You need to have at least 43 Quest Points.

Needed items:
Cut Sapphire
Bullseye Lantern (Check our Crafting Guide for more info)
Tinderbox
Chisel
Pickaxe
Spiny Helmet (For protection against Wall Beasts, buyable from any slayer master)
Rope

Walkthrough
1. Juna can be found south in the Lumbridge Caves.

2. Extinguish the lantern, and use the sapphire on it. Then, relight it.

3. Use the Sapphire Lantern on one of the nearby Light Creatures. Note that the Light creature can’t be too far away from you. When a Light Creature gets attracted, it will take you to a cliff with some rocks you can mine.

4. Mine the rock, and use the Chisel on it. Then, use the Sapphire Lantern on a Light creature again to get back to Juna. Talk to Juna, and you will be asked for another story. Juna will also keep your stone bowl, but you get it each time you do the Tears of Guthix mini-game.

The Tears of Guthix Minigame
This minigame is easy to understand, but not so easy to do.
Remember that his minigame can only be done once a week.

To do it, talk to Juna. You will need to tell a story. Then, Juna will give you the bowl, and your task is to collect as much water as you can with the bowl. You have 90 seconds to do it, and you can collect 1 water per second.

Blue Stream gives you +1 water.
Green Stream gives you -1 water.

Simply click on the blue streams, and try to avoid the green ones.

When the time is up, you will get some XP towards your lowest skill.
The more Quest Points you have, the more XP you’ll earn.
Also, if you collect lots of water, you’ll get more XP than if you don’t manage to collect that much.

A Tail of Two Cats Quest Guide
Guide written by Lodve » Global RuneScape Home » Quest guides » A Tail of Two Cats
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A Tail of Two Cats
Difficulty: Easy
Length: Medium
Members only: Yes

Reward:
• 2 quest points
• 2 Antique Lamps (Giving 2500xp each in any skill)
• Mouse Toy

Start: Unferth, located in Burthorpe.

Needed quests: Ichtlarin’s Little Helper and Gertrude’s Cat.

Needed items:
• Cat or Kitten (If you don’t have one, buy a new one from Gertrude for 100gp)
• Amulet of Catspeak (Obtained in the Ichtlarin’s Little Helper quest)
• 5 Death Runes
• Logs
• Tinderbox
• 4 Potato Seeds
• Rake (Bought in any farming shop)
• Seed Dibber (Bought in any farming shop)
• Shears
• Bucket of Milk (Go to a Cow field and milk a dairy cow)
• Chocolate Cake (Use some chocolate on a Cake, check our Cooking guide for more info)
• Desert Robes (Can be bought in the Shantay Pass south of Al-Kharid)
• Vial of Water

Recommended items:
• Teleport runes to Varrock and Falador
• Games Necklace

Walkthrough
1. The start
You can teleport to Burthrope with your Games Necklace. Remember your kitten/cat and Amulet of Catspeak, and of course the other stuff. When you are there, walk to east side and talk to Unferth in a house. He will tell you that he lost his cat Bob, but your cat will come out.

2. Open your amulet.
Head to north east house, and talk to Hild. She will tell you that she needs 5 death runes to enchant your amulet. The amulet will tell you where bob is. When you give her them, she will enchant it. You should try to open it, and there will appear a cat face on it. Try to press on the arrow many times until the eyes will open. If the arrow light in south side, Bob will be in south side. Run around to find him.

3. Bob
When you find Bob, talk to him. He will tell you that he is in love. He will not remember his parents either. Your kitten will now visit Gertrude, so teleport or walk to Varrock and talk to her.

4. Gertrude
Head to Gertrude and your cat will be happy. Talk to Gertrude and ask about Bob’s parents. She doesn’t know anything about Bob’s parents.

5. Reldo
Reldo is in the Varrock Palace library, north in the Varrock Palace north of Varrock Square. Talk to him and he will tell you a lore. Now, you need to talk to bob again, so use your enchanted amulet to find him.

6. Bob
Talk to him. When he is finished your kitten will come out. Your kitten will tell you that we can go to Sophanem and talk to sphinx.

7. Sphinx
Talk to it and it asks you if you want to see a cutscene. The cutscene is very cool and you should watch it, but if you don’t have a lot of time then you should say no.

8. Unferth
Be prepared with all of your items. Run to Unferth and you will need to help him. Bob gave you a list of items you needed to do for Unferth. You will see a table with an empty glass and cake plate. Use your Chocolate Cake and your Milk with the table. Go to the patch over there and begin to rake the patch. Put some potato seeds and you need to wait until it’s fully-grown. Use your shears on Unferth. Put some logs in the fireplace and burn the logs. Go to his bed and make the bed. Talk to him and he will tell you that he’s sick. Now it’s your turn to be a doctor.

9. Doctor
Head to the Apothecary, located in Varrock. He will tell you that you will need to play a doctor. You can choose doctors hat or nurses. Wear your white clothes or nurses and head to Unferth. Talk to him and give him the water vial. He will think he is cured and he will give you reward.

Sheep Herder Quest Guide
Guide written by Aliensvortex » Global RuneScape Home » Quest guides » Sheep Herder
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Sheep Herder
Difficulty: Easy
Length: Short
Members only: Yes

Reward:
• 4 quest points
• 3100 coins

Start: Speak to Councillor Halgrive in East Ardougne.

Needed items:
100gp

Walkthrough
1. Speak to Councillor Halgrive in East Ardougne to start the quest [map]. He will tell you about diseased sheeps, and ask you to do something with it. He also gives you some poisoned Sheep feed to kill the diseased sheeps.

2. Go to the church just north of Halgrive, and talk to Doctor Orbon. He sells you a suit of protective clothing to you for 100gp.

3. Go to the pen just north of Ardougne, and be sure to wear your plague clothing. Enter it, go to the building in the pen and pick up the Cattleprod.

4. Now, you have to prod the sheeps. To prod them, stand next to them on the opposite side you want them to go. If you want the sheep to go to the north, then stand to the south of it.

There are 4 groups of sheeps. You have to get one sheep from each group into the pen. This can be VERY annoying, and is not as easy as it sounds. The sheeps sometimes try walking back to their area. Prod them once to stop them. Even if you do it in the wrong direction, you will prevent the sheep from moving.

5. Once you’ve managed to get all 4 sheeps into the pen, enter the pen and use the sheep feed on them. When they die, pick up their bones.

6. When you have the 4 Sheep bones, go into the house in the pen, and use the bones with the incinerator.

7. After you have burnt all the bones, return to Councillor Halgrive to claim your reward.

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Olaf’s Quest
Difficulty: Medium
Length: Short
Members only: Yes

Reward:
• 1 quest point
• 20,000 Gold
• 4 Cut Rubies
• 12,000 Defense XP
• Access to the Brine Rat Caves

Start: Talk to Olaf Hradson, who is near the entrance to the polar hunting grounds. (fairy ring DKS)

Needed skills:
• 50 Woodcutting
• 40 Firemaking
• Ability to kill a level 100 monster
• High Agility is recommended

Needed quests:
• The Fremennik Trails

Needed items:
• Woodcutting axe
• Tinderbox
• Spade
• Equipment to fight a level 100 monster
• Ability to teleport near Rellekka. (Fairy Rings DKS or Enchanted Lyre)

Walkthrough

Starting Out - Olaf’s Ordeal

Talk to Olaf Hradson to start the quest. Olaf can be located near the entrance to the polar hunting grounds (north-east of Rellekka). When you first talk to him, he sounds rather depressed. As you are about to walk away, he asks you to do a favor for him. He tells you that their family is one of great navigators and explorers, and that he is pretty much a complete failure when compared to them. He explains that he has an idea that may convince his family that he, too, is good, and needs your help.

The Plan - Carving His Way to Fame

First, he tells you that he needs a log to create a good carving out of. Olaf tells you that he saw a good tree blow onto a nearby cliff, and that he wants some logs from it. Walk up the path just east of where Olaf is (near the fairy ring) and walk over to the windswept tree near the northern edge. Take your axe (assuming that you remembered it) and chop away.

Take your windswept logs back to Olaf. He will, err, carve some “wonderful” designs in the logs that you gave him. Olaf then wants you to take the carvings to his wife and son, who live in Rellekka.

Ingrid is just east of the great hall near the well. She will give you a loaf of bread for your trouble. (keep this for later)

Volf can be found in the northern area of the town. After you talk to him and give him his carved-plank-thing, he will give you a cooked shark as a reward. How nice.

Fire, Food, and a Mysterious Map

After you return to Olaf, you will find that his fire went out and he is too cold and hopeless to do anything. He hands you some damp planks to make a fire out of. Use the planks on the fire.

Once you have the fire going, talk to him again. This time he wants food! (sounds kind of familiar, no?) He will take the first food item in your inventory so it is advised to put the food you want to give him before (more top-left than) your other food. It is easiest to keep the loaf of bread that Ingrid gave you. In exchange for the food, he will give you the map that you have been itching to get your hands on for a few favors now. (finally!) Upon being given the map, you will be informed that he thinks that the map is cursed. Now that you have the map, it is time to find where it leads to.

Heres what the map looks like:

All you need to do to figure out what the map is pointing to is to look at the mini-map. Walk back up to the windswept tree and dig there.

Yet Another Dungeon!

Yikes! You will fall down into a cavern! If you need to get out, then you can walk over to the nearby boulder and push to reveal an exit. You will have to dig to get back in, though.

As you progress through the corridor, you will find that there are more than bats in this cave. Undead! That’s right, undead. Just keep walking/running through, they are not too tough. Eventually you will come to a spooky door.

Dungeon Accomidations (AKA Puzzles)

That’s right, a puzzle. (hey, there is at least one in every dungeon) Click on it to view an interface that is similar to this one:

The top lever controls the top and left pieces. The left lever controls the left and bottom pieces. The bottom lever controls the top and bottom pieces. The right lever controls the left and right pieces.

Pull the levers until you get the picture to the left to look like this one:

Once you get the picture to be like the above one, pull the lever that is by itself on the lower-right hand side of the interface. Click the door again to open it. Snag two barrels and six ropes from the spawns in the next room. Also, for those of you that have not killed some of those skeletons wandering around and grabbed the key that they drop, do so. Walk over near the water to where there is a small walk way with some holes in it. Use your barrels and ropes to fix it. This is where your agility comes into play. A higher level makes you less likely to fall off of the bridge and end up near Olaf. Use the key you found on the door and an interface like this will appear on the screen:
Click on the lock that is similar in shape to your key’s end. Walk through and up to the wreckage in the next room.

The Boss Fight and Treasure

Make sure you have your equipment to fight that big, bad level 100 monster on. Open the chest in the middle of the room and start beating apart Ulfric, a level 100 skeleton.

If you need to get back into the area with the wreckage, then you will need to kill a skeleton for another key.

The parchment you found in the chest is by Ulfric. It tells about other ships having more of the treasure. It also says that it is cursed. Figures.

This quest will unlock the ability to get Brine Rat assignments from slayer masters. Brine Rats have a chance to drop a Brine Sabre.

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Observatory Quest
Difficulty: Easy
Length: Short
Members only: Yes

Reward:
• 2 quest points
• 2250 Crafting XP

Start: Speak to the Observatory Professor in the Observatory area north of Castle Wars [map]

Needed skills:
• Level 10 Crafting.
• Ability to kill a level 42 goblin guard.

Needed items:
• Bronze bar
• 3 Planks
• Molten glass (See the Glassmaking section of the Crafting guide for more info)
• An antipoison is recommended

Walkthrough
1. To start the quest, talk to the Observatory professor located in the Observatory north of Castle Wars, south-east from Ardougne [map]. Tell him that you would like to have a look through the telescope. Talk with him again and give him the planks. Talk to him once again to give him the bronze bar, and talk to him a final time to give him the molten glass.

2. The professor tells you that he needs a lens mould. Climb down the ladder in the house to enter a dungeon. The lens mould is in a cage in this dungeon, and you need a key to enter it. Use the map below to get to the south-eastern part of the dungeon and open the chest there. Search it, and you will find the key.

3. Head back to the cage where the lens mould is, and you will see a level 42 guarding the gate. You have to kill the goblin to enter the room.

4. Kill the goblin and use the Keep key on the Keep gate, and enter the room. Search the sacks in the room to find the lens mould.

5. When you have the lens mould, go to the entrance of the dungeon, climb up the ladder and talk to the professor to give him the mould. His crafting skill is not good enough to make the lens, so you’ll have to do it. He gives you the molten glass. Use it with the lens mould to get a Lens. Talk to the professor again and give him the lens.

6. Enter the Observatory dungeon again, and use the Observatory dungeon map above to find the exit to the Observatory.

7. Once you are in the observatory, use the telescope. You will observe a random constellation. Close the window that will appear, and tell the professor that you can see a constellation. He tells you which constellation you observed, and you will complete the quest. The reward is based on the constellation you observed, and the constellation is random.

The possible rewards are:
• Aquarius: 25 Water runes
• Aries: 875 Attack XP
• Cancer: Amulet of protection
• Capricorn: 875 Strength XP
• Gemini: Black 2-handed sword and uncut sapphire
• Leo: 875 Hitpoints XP
• Libra: 3 Law runes
• Pisces: 3 Cooked tunas and uncut sapphire
• Sagittarius: Maple longbow
• Scorpio: Weapon poison
• Taurus: Super strength potion
• Virgo: 875 Defence XP and uncut sapphire

RuneScape features

RuneScape features a real-time combat system. Combat is an important aspect of the game, as retrieving items or gold dropped by dead creatures. Combat is also necessary to complete many quests. Combat level is rated on how powerful a player or NPC is in combat. For players, it is determined by applying a formula to the eight combat skills. Players engage in combat by left-clikng on the enemy or right-clicking and selecting the “attack” option. A player will automatically continue fighting until they kill their opponent, die, or leave the fight by running away, teleporting or logging out. Most of the game’s weapons are medieval or fantastical in nature and feature different strengths and weaknesses. Players may also summon a familiar to assist with combat.

Combat is subdivided into three main categories: melee, mage and ranged. Melee attacks are close range with or without weapons, magic attacks focuses on using runestones to cast spells, and ranged attacks use projectile weapons like arrows, darts or knives. These combat types make up the “Combat Triangle”. Melee attacks are most effective against ranged opponents, ranged attacks are most effective against magic opponents and magic attacks are most effective against melee opponents.

Unlike most games in the MMORPG genre, RuneScape does not require players to choose a character class nor are players bound to a specific category of combat. They may freely change between the three styles of combat at any time by switching weapons and armour. Players can even carry the weapons and armour of the three combat categories in their inventories and switch between or combine the styles. The advantages and disadvantages of the combat triangle apply to both NPCs and player opponents.

Players die when their hitpoints are reduced to zero. Hitpoints lost during battle can be recovered by eating or drinking. Players can use potions and prayers to boost their combat ability and defences. Players who die reappear at one of three respawn points with their hitpoints, and any other reduced skill levels, restored; however, they drop all but their three most valuable items. A special prayer allows the retention of one more item. However, if a player is “skulled” as a result of visiting the Abyss (a labyrinth used for the runecrafting skill) he will retain no items upon death, or just one with the prayer.[34] The items dropped form a gravestone, and they can be retrieved if the player can return to the gravestone before it dissipates. Players can purchase longer lasting gravestones and fellow players can repair or bless a gravestone to make it last longer.

Skills in RuneScape

Skills in RuneScape are the abilities that enable players to perform activities in the game. Players gain experience (EXP) in a skill when they utilize the skill, e.g. mining ore increases the mining skill, thereby increasing their level in that skill. As the skill level rises, the ability to retrieve better raw materials and produce better products increases, as does the experience awarded. The total skill level of a player partly symbolizes the player’s status in the game. The RuneScape highscore tables can be viewed by all players. Upon reaching the highest available level in a skill, members may buy a special cape for 99000 coins, referred to as a “Cape of Achievement” or a “Skill Cape”, which, when operated, gives a bonus in that skill and can be used to perform an emotion related to that skill. Some bonuses have limited durations to limit the advantage given in combat.

Gaining levels in certain skills like: attack, strength, defence, ranged, magic, hitpoints, prayer, and summoning increases the player’s combat level. Some skills, such as woodcutting and fishing, enables the player to collect raw materials that can be processed into usable items using other skills, such as fletching and cooking, respectively. The items created can be used by the player or sold to other players in game for a profit. Other skills allow players to kill certain NPCs, build their own houses which is called “Player Owned Houses (POH), move around the map with greater ease, steal from NPCs and various stalls and chests located in-game, cook their own food, create their own potions with the skill herblore, create runestones and weapons, grow their own plants with the skill farming, hunt NPC animals with the skill hunting, and summon familiars to help in combat and skilling with the skill summoning.

Start off by gathering all of the necessary things (armor, weapons, and food) to raise your combat level, scimitars at the attack level you want to be; level 40 attack and rune scimitars are recommended.
Go to the goblins to the east of the Lumbridge castle and start raising strength.
At about 10 strength, raise attack to level 5.
Then raise strength to level 20, and raise attack to 10.
Go to monastery and train on monks till lvl 40 str.
Using a black scimitar, raise your strength to level 40.
If you do it right, you will be able to hit 8’s at lvl 24, which is quite good.
At 45-50 strength, attack should be 20 - At 55-60 str, att should be 30, - At 65 strength, attack should be 40.
At level 10-25 combat, train at the dungeon at edgeville, since this is fast.
At level 26-40 combat, train at barbarian village.
At 40+ combat, Train at hill giants or Moss giants (Hill giants are more recomended)or also the the dueling arena.
Al- karrid warriors are so far the best place for 55-65 str its real fast xp and kebabs in the town if you dont have food.
When pking - use lobsters or higher food. At low level pking use salmon. It is helpful to use a scimitar (since it is the fastest weapon) and a 2h. When the enemy is low on health, switch to the 2h for a fast/high hit (This also works good in bh so give it a try.) Use strength potions whenever possible.
Hint: Pking is still possible today, just not against players. Certain ghost things called Revenants at roaming around the wilderness now and people claim they are far stronger than any player (if they are low lvl.) They can freeze you and teleblock you so be careful. These act like proper pkers would, they can climb down stairs, but always stay in wildy. Not many people know this but they do actually pray, so use smite against them. When I say pray I mean they protect from items, if you can get rid of this. You will be getting good drops like dds, glory, ect.
Also, unless you are planning to pvp or fight revs at like lvl 20 to 30s i say you get att and str up together to 40 then don’t train att anymore and str will be much easier.
also make sure you got an okay def lvl.

TipsTry gathering all of the scimitars (iron through dragon (You need to do Monkey Madness to weild dragon but dont worry, I did it at lvl13)) before training, so bank trips won’t be necessary.
It might be helpful to bank the bones in order to raise prayer later (if you’re poor).
Raise your def to 40 if you want to become a rune str pure but if not just keep def 1!!! If you get higher than this you will not be a good pure and will be called a def noob!
When pking with low attack, make sure to keep it at the level it requires to wield the weapon.
Now that bounty hunter isn’t multi,strength pures are great ideas for bounty hunter.
Also str pures are at there strongest when fighting a 1v1 against a ranger.
And when your facing a mager try to take off ALL ARMOUR
And if you can’t train on goblins, then train on chickens.

Warnings:
Pures usually have poor defense so they can get killed easily.
Make clans for easier kills in bounty hunter
Don’t abbandon your att, a str pure without att rarely hits unless you have 99str then you will pwn.